Publisher's Hardcover ©2018 | -- |
Paperback ©2019 | -- |
Magic. Fiction.
Americans. Scotland. Fiction.
Imaginary creatures. Fiction.
Loch Ness monster. Fiction.
Scotland. Fiction.
Visiting their grandfather's home on Loch Linnhe, near Scotland's oldest castle, twins Jay and Allie learn of a new threat to the beautiful locale. Mr. Trout, a bombastic, bullying American property magnate, means to build a luxury resort on the quiet, unspoiled loch. Can the children and their family stop him? Not a chance, without the help of two magical spirits living in the castle: the Boggart and Nessie. The kids awaken these shape-shifting creatures, who help disrupt the developer's plans and preserve the natural landscape. Fans of The Boggart (1993) and The Boggart and the Monster (1997) will remember Jay and Allie's parents as two of the children in those books. All the characters are well drawn, but while the generations of family members and the timeless Scottish spirits are portrayed with finesse, the depiction of their nemesis is more of a caricature. The setting makes a powerful background, and its heritage and folklore provide story elements that are interwoven with modern-day reality in an unusually seamless fashion. A welcome addition to the Boggart series.
Horn Book (Wed Aug 01 00:00:00 CDT 2018)Twins Allie and Jay's family needs help from the boggart, his cousin Nessie, and other creatures from Scottish folklore to thwart a real-estate developer's plans for a resort hotel. The juxtaposition of modern science and old magic, the boggart's mischievous humor, and the warm family relationships are big draws for readers. Though this new adventure stands on its own, it will surely send readers looking for The Boggart and The Boggart and the Monster.
Kirkus ReviewsOriginally appearing in The Boggart (1993), Cooper's mischievous sprite returns to defend his ancestral home against an invading real estate developer poised to deface pristine Scottish countryside.Twins Jay and Allie, white, Scottish-Canadian preteens, arrive for a holiday with their grandfather Angus, who operates a store on Loch Linnhe overlooking Castle Keep. They quickly become involved in a campaign to prevent obnoxious American William Trout from adding Angus' store to the acres of adjacent shore property he owns and where he intends to build a luxury hotel and condos, turning Castle Keep into a tacky tourist attraction. Convinced Trout's venture will "be a major environmental disaster," Angus refuses to sell. Meanwhile, deep in the loch, the Boggart, "a creature bound by no rules but those of the Wild Magic," awakens. When Trout's lumber and bulldozer mysteriously fall into the loch, the twins learn the playful Boggart and his cousin Nessie are to blame. Discovering their family's affectionate connection to the Boggart, the twins gleefully watch him rouse "Old Things" to thwart Trout. Cooper deftly weaves ancient Scottish lore into an imaginative contemporary tale with an ecological twist, while the Boggart remains as comical, fey, unpredictable, and thoroughly entertaining as ever. The cast appears to be a largely white one.The Boggart is back to delight a new generation. (author's note, afterword) (Fantasy. 8-12)
Publishers Weekly (Fri Oct 06 00:00:00 CDT 2023)Arriving more than 20 years after Cooper-s
Gr 4-6 Young Jay and Allie Cameron's connection to the ancient Castle Keep runs deeper than just a summer trip to visit their Granda in the Scottish Highland village of Port Appin. MacDevon clan blood runs through their veins, calling them to do anything they can to protect Castle Keep. Of course, they have the Boggart and Nessie (yes, that Nessie), mischievous "Old Things" of Scottish folklore, pledged to their cause. The invader they face, however, is one many readers may recognize: a greedy, hyperbole-loving real estate developer named Mr. Trout who seeks to turn the pristine Scottish treasure of Castle Keep into the garish Trout Castle Resort, complete with a large golf course. The development threatens to wreak environmental devastation, destroy the local quality of life (including building a wall around Granda's store), and even turn the Loch Ness Monster into a cash cow. Cooper's well-crafted prose and pacing will engage readers, who will thrill to the cast of "Old Things" they meet, including the bacon-loving Caointeach, the rhyming Blue Men of Minch, and the decidedly less-than-friendly Nuckelavee: a half-man, half-horse skinless sea monster with quite a bad attitude. With its thinly disguised villain, though, even young readers may feel a little disappointed at how easily the story achieves its almost-pat happy ending. VERDICT Solid middle grade fiction, especially for fans of Scottish folklore and previous "Boggart" books. Ripped-from-the headlines plot elements may engage some readers, though others might find the parallels less enjoyable. Ted McCoy, Leeds Elementary and Ryan Road Elementary, MA
ALA Booklist (Wed Nov 01 00:00:00 CDT 2017)
Bulletin of the Center for Children's Books
Horn Book (Wed Aug 01 00:00:00 CDT 2018)
Kirkus Reviews
Publishers Weekly (Fri Oct 06 00:00:00 CDT 2023)
School Library Journal (Thu Feb 01 00:00:00 CST 2018)
ONE
Out of the cold grey water of Loch Linnhe, the seals hauled themselves up onto the rocks, one by one. There they lay on the wet brown seaweed like large glistening pillows, flippers folded over their round chests, enjoying the sunshine. A herring gull swooped over them and away, watchful, keening its long mournful cry.
Inland, the mountains rose grey-green on the horizon, with cloud-shadows drifting over their slopes. Smoothed by time, the land was like a great hand holding the loch peacefully in its palm--and the seals lay there happily basking in its peace. The small waves lapped at the rocks around them.
And then noise broke in.
Up the loch from beyond the Isle of Lismore a motorboat came roaring, headed toward the rocks, white water foaming from its bow. There were three men in it, hunched down. Banking overhead again, the herring gull saw sunlight glint on the shiny bald head of the biggest of them. Then the shiny head jerked up and there was a shout, and the roaring engine gave a louder roar as the boat and its foamy wake suddenly slowed down.
One by one, the seals slipped into the water and disappeared.
The boat swayed there alone.
"Hey--seals!" the big man called out, grinning. "That's a huge attraction, huge! We got a real live Scottish castle and real live Scottish seals! People are gonna just love that!"
"These are called the Seal Rocks, Mr. Trout," said the man at the helm quietly. The engine purred. The boat rocked on the echo of its own wake.
Big bald Mr. Trout stood up, beaming, clutching the windshield for balance, peering at the rocks. "And they're so close by! It'll be a perfect side trip from the hotel, perfect--come swim with the seals, folks! We'll give them snorkels and flippers! Guess they'll need full wet suits too, in this place." He gave a loud snicker.
The helmsman did not smile, but the third man in the boat, younger, laughed heartily. "Great idea!" he said. "Great!" Like Trout, he was wearing a black rain jacket with a large letter T printed in yellow on its back.
The helmsman said politely, "Seals are a protected species in Scotland, Mr. Trout."
Trout snorted, and waved his free hand. "So what? Nobody's going to shoot them, man! The seals'll love it too, believe me, I know about these things! Dolphins swim with people all the time at my Florida resort--everyone knows they enjoy it!"
"Absolutely true!" said the younger man firmly, and Trout smiled at him in approval. Then he turned away from the seals, facing the loch.
"And here's our biggest selling point--the castle!" He flung out his arm in a proud sweep toward the very small island beyond the Seal Rocks. It was not much more than a rock itself, but from its grassy back rose the neat square shape of the oldest and smallest castle in all of Scotland, Castle Keep. The water of the loch lapped peacefully around its edge, and beyond it the mountains rolled green and timeless into the distance.
"Perfect!" said the young man. He reached into an inside pocket for his cell phone and began taking pictures.
The helmsman waited in the rocking boat, silent. The engine thrummed.
"We're renting, but it'll be mine soon--just got to clear up a few legal details," Trout said. "Then I might make it look more the way people expect a castle to look--you know, battlements, all that stuff. On the shore, we got two hundred acres now, and there's nothing in the way--just a tacky little store. We're buying that, of course. Perfect! Plenty of room for the hotel and the condos, and all of it only ten minutes from the golf course! I'd buy that too, make it much, much better, a real Trout course--but it's municipal, belongs to the town."
The herring gull drifted high overhead, keening.
"But you got the castle, that's what matters!" the young man said. "I love it! You really hit the jackpot this time!"
"So I want you to get the website up just before we make the announcement, okay? No point in stirring up the screaming tree-huggers before we have to. And they'll be waiting, oh yes--all these fabulous developments I've done, but the lying agitators always try to make me the bad guy." Trout scowled for a moment, then brightened again. "Well, not this time ! We'll set up the website with all these beautiful pictures you're taking and then we'll announce--and I want a press conference that very day. Bring 'em all in by bus, buses from all over. Right?"
"Right!" said the young man fervently.
Mr. Trout swung round toward the man at the helm, flashing snowy white teeth in a broad suntanned face. "Okay, Dougal! Show him where the Trout Castle Resort's going to be! Let's go!"
He whacked him happily on the shoulder, ignoring the fact that the shoulder led to the hand on the boat's controls, and again the engine gave a sudden earsplitting roar. Hastily the helmsman calmed it, as the other two laughed, and the motorboat creamed away from the Seal Rocks, round the quiet unsuspecting island where Castle Keep stood.
* * *
And deep at the bottom of the loch, far below, a little twirling cloud of sand puffed up into the dark water, as something stirred. Something formless and ancient, which had been sleeping peacefully there in the sandy mud for years. One of the Old Things, a creature bound by no rules but those of the Wild Magic; a creature who might well have slept on for the rest of this century, if that sudden snarl of that boat's engine had not jolted it conscious again.
The Boggart was waking up, just in time.
Excerpted from The Boggart Fights Back by Susan Cooper
All rights reserved by the original copyright owners. Excerpts are provided for display purposes only and may not be reproduced, reprinted or distributed without the written permission of the publisher.
The Boggart is back for a new adventure of magic and mayhem from Newbery winner Susan Cooper.
Magic is in the air when Allie and Jay Cameron visit their ancestors’ ancient Castle Keep in Scotland, tucked in its unspoiled loch. The twins wake the mischievous shape-shifting Boggart and his infamous cousin Nessie, of Loch Ness fame. But a summer of fun-loving trickery with the Old Things is invaded by a dangerous real estate developer called William Trout.
Trout has big plans for a luxury resort on the loch, and little care for its people or the law. Bulldozers get to work. The future of the loch, its seals, and all its beauty are threatened. The twins and Angus Cameron, their grandfather, mobilize to save his shop and the loch, but it’s soon clear they will need help of a different sort…
In a race against time, the Boggarts recruit help from other Old Things of Scotland: hair-raising creatures of the Wild Magic. But are the Blue Men of the Minch and the Nuckelavee too terrifying for humans to handle? How can they drive out the invader? What’s certain is that Mr. Trout is in for a wild ride in this comical, page-turning adventure from Newbery Medalist Susan Cooper.