The Wizard's Dog Fetches the Grail
The Wizard's Dog Fetches the Grail
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Publisher's Hardcover ©2018--
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Crown Publishers, Inc.
Annotation: When Lord Oberon's evil worms threaten to eat all magic in existence, Nosewise, the talking dog and wizard-in-training, and his human pack, the street urchin Arthur, the sorceress Morgana, and his beloved master Merlin, must find the Holy Grail, the one item that can save them all.
 
Reviews: 3
Catalog Number: #165189
Format: Publisher's Hardcover
Copyright Date: 2018
Edition Date: 2018 Release Date: 06/12/18
Illustrator: Phillips, Dave,
Pages: 276 pages
ISBN: 0-553-53740-7
ISBN 13: 978-0-553-53740-6
Dewey: Fic
LCCN: 2018006760
Dimensions: 22 cm.
Language: English
Reviews:
ALA Booklist (Fri Jun 01 00:00:00 CDT 2018)

Having successfully rescued Merlin from the Otherworld Fae folk, fought off evil Oberon, and extricated Excalibur from the stone, brave Nosewise (the talking-dog hero) and his human companions (Merlin, Arthur, and Morgana) find that Nivian, the Lady of the Lake, is near death. All her powers are being stripped by the magic-consuming sprite worms that they thought they destroyed in their first adventure, The Wizard's Dog (2017). Their dangerous mission this time involves saving Nivian by traveling once more to the Otherworld to find the lost castle of Camelot; retrieve the Holy Grail, with its life-giving water; and return with the water for Nivian. During the quest, the ragtag group encounters evil Fae and fights the powerful Lady Mithriel yet finds friends man and animal, including a dragon. As Nosewise narrates their story, he retains the characteristics of a loyal, caring canine friend. Phillips' shaded illustrations enhance Gale's delightfully humorous, imaginative take on Arthurian legend. Fans of Merlin and King Arthur will relish this latest addition and crave more adventures from Nosewise and company.

Kirkus Reviews

The death of Nivian, beloved Lady of the Lake, prompts a second expedition into the Fae Otherworld for Merlin's intrepid talking dog and his human "pack."Discovering that the only hope of revivifying his kindly friend is a drink from the fabled Grail of Life, Nosewise hesitates not, plunging back into the Winter Lands in search of long-lost Camelot, where the chalice is said to reside. Needless to say, challenges await—from dire wolves and dragons to immensely powerful Queen Mab, mind-altering "sovereign of dreams." Even scarier, so powerful are the Grail's contents, it turns out, that the merest drop or sip causes anything mortal to grow and die in a moment. Gale makes excellent use of this last notion, first to provide a spectacularly squishy setting for a climactic scene featuring burgeoning mounds of rotting fruit and fungi, and second for his compulsively gabby protagonist to demonstrate not only true heroism, but uncharacteristic restraint in carrying the magical draft himself for the journey's suspenseful final leg. In Phillips' elaborately modeled illustrations Nosewise resembles an overstimulated Akita—white, like Merlin, capable apprentice wizard Morgana, hopelessly feckless young Arthur, and the rest of the two-legged supporting cast.Readers won over by Nosewise's heart and doggy point of view in The Wizard's Dog (2017) will welcome him back. (Fantasy. 10-13)

School Library Journal (Tue May 01 00:00:00 CDT 2018)

Gr 3-6 The wizard's dog is back and saving Camelot. In order to save the Lady of the Lake, Nosewise, Merlin, Arthur, and Morgana must enter the fairy realm in search of the Holy Grail. But darkness has overtaken the land and evil awaits. Nosewise must win a magical game of fetch to restore goodness to Camelot. Well-written and entertaining, this sequel is an engaging continuation of the adventures begun in the first book. This series offers young readers an entry point for Arthurian legends while keeping the tone light and the pacing swift. VERDICT Add this where the first installment has readers. Consider the series for medium and large collections where magical fantasy and canine adventures circulate well. Elizabeth Speer, Weatherford College, TX

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ALA Booklist (Fri Jun 01 00:00:00 CDT 2018)
Kirkus Reviews
School Library Journal (Tue May 01 00:00:00 CDT 2018)
Word Count: 54,164
Reading Level: 4.6
Interest Level: 3-6
Accelerated Reader: reading level: 4.6 / points: 8.0 / quiz: 502676 / grade: Middle Grades
Lexile: 650L
Guided Reading Level: X

He told me not to speak. Most dogs would find that an easy command to follow. But I'm not like most dogs. I'm a wizard's dog.

 

Still, Merlin was my master, and as my pack shivered together in the rain outside the tavern door, I closed my mouth and wagged my tail in assent.

 

"Thank you, Nosewise," Merlin said, pushing a wet strand of hair from his brow. Water pooled in the brim of his hat and streamed down his long white beard into his robes. He glanced at Arthur and Morgana. "And you two. Are we clear on what to share and what to hide?"

 

"We are," said my girl, Morgana, covering her eyes to keep them from the rain. She shivered in her tunic and elbowed Arthur in the ribs.

 

"Me too," said Arthur, my boy, patting the cloth pack bound tightly against his back. "I can keep a secret."

 

"Right, then. Let's not make a scene," Merlin said, and pushed open the heavy tavern door.

 

Warm yellow light filled the hall, and the air was scented with mead and meat. I felt my fur dry in the toasty air and my mouth water from the delectable smells. I turned to Morgana to say how nice it seemed, but then I remembered: Don't speak.

 

"Is this the best place to keep a secret?" she whispered to Merlin as the four of us shuffled into the tavern. The place was packed with rowdy guests eating and drinking their fill. Some warmed their damp feet by the fire, and others laughed uproariously over cards.

 

"It's the only tavern around," Merlin said. "Perhaps we'll go unnoticed here."

 

"Arthur? Nosewise? You're alive!" A young girl's voice spun us all around. She dropped her tray of foamy mugs and spilled the suds across the tavern floor, turning half a dozen heads.

 

"So much for unnoticed," Morgana murmured.

 

"G-G-Guinevere," Arthur croaked. His face went flush and he stumbled back a step. Guinevere, the tavern keeper's daughter, a willowy girl with short brown hair, always had that effect on him. Though I could never work out why. I jumped up against her chest and licked her face. I hadn't seen her in months.

 

"Nosewise!" She laughed and pushed me away. "But how? You survived the storm? And the soldiers! They came back with wild tales! Father, look who it is!" she shouted to the burly man behind the bar.

 

"The boy and dog! You survived it!" Leodegrance was Guinevere's father and the owner of this tavern. He waved off a customer vying for his attention and stomped over to us. "I can't believe it!"

 

"This was a mistake, coming here." Morgana tugged on Merlin's robe and whispered in his ear, "We should go."

 

"I know you, too," Guinevere said, pointing at Morgana. "You were with the soldiers. And you're the old man Arthur was trying to find."

 

Merlin smiled wide and threw up his hands. "No, no. I'm afraid I don't know what you're talking about. We're simple travelers just looking to buy supplies and be on our way. We don't even need accommodation for the night." Merlin patted Leodegrance on the chest. "If we could just purchase some bread and cheese, we'll be out the door." He dropped a heavy handful of gold coins on the table. Leodegrance and Guinevere ignored him.

 

"Tell me, Arthur?" Guinevere said, probing him with her eyes. "Something happened on Avalon."

 

Arthur's lip quivered. His face went flush.

 

My ears perked, and I noticed that some of the other patrons near the bar were listening in. Come on, Arthur, I thought. Don't mess this up.

 

"Tell me," Guinevere said, drawing even nearer to his face. "I worried about you." She tenderly placed her hands on his shoulders, and Arthur spasmed at her touch. His arms flailed and his legs kicked at the floor and his whole body tumbled backward over the stool. Morgana gasped. Merlin reached out to catch him, but he was too late. Arthur crashed into the ale-soaked floorboards, and his cloth pack ripped in two.

 

The glimmering gold-and-silver blade of Excalibur cut through the fabric, and the sound caught the ears of every patron in the bar.

 

The sword slid away from Arthur and spun in the pools of ale, glimmering bright and lighting up the tavern with golden beams. Every eye beheld its light.

 

"That's . . . that's . . ." Guinevere trembled in awe and struggled to speak.

 

"The sword" was all Leodegrance could say. "The sword. The sword!"

 

"It's the sword!" someone cried.

 

"Excalibur!" shouted another.

 

"No, no, it isn't!" Arthur said, scrambling across the floorboards. "It's nothing." He grabbed Excalibur by the hilt and hastily tried to shove it back into his torn sack. But when he thrust it into the bag, the razor-sharp blade sliced the cloth to ribbons, which fell around him like streamers. He was left holding the sword upright, down on one knee, in the most heroic pose I'd ever seen.

 

"Arthur, you did pull the sword from the stone," Guinevere said in almost a whisper. Her words swept across the silent tavern. No one spoke. Not Merlin nor Morgana. Least of all me, even though I was dying to. I was the one who'd really pulled the sword from the stone.

 

"Might I offer an explanation?" Merlin said. But his words were lost. The entire tavern rushed Arthur.

 

"He is our king!" Leodegrance cried, lifting Arthur up on his shoulders.

 

"King Arthur! King Arthur!" the awed patrons chanted. They ran up to the bar, completely ignoring Merlin, Morgana, and me. I had to leap and slither between their wet boots or else be crushed by their enthusiasm.

 

"That's what the soldiers feared," Leodegrance said, reverently placing Arthur on top of the bar. "Our king has been found. After these long years of chaos, a true king has returned to his people. Arthur!"



Excerpted from The Wizard's Dog Fetches the Grail by Eric Kahn Gale
All rights reserved by the original copyright owners. Excerpts are provided for display purposes only and may not be reproduced, reprinted or distributed without the written permission of the publisher.

For fans of The Hero's Guide to Saving Your Kingdom comes an offbeat, comedic spin on the Holy Grail legend as told by the lovable Nosewise--talking dog and wizard-in-training!

The magical realm of Avalon has gone to the dogs--well, one dog. Nosewise, the hilarious talking pup and wizard-in-training, can wield powers untold...but he has yet to master the powerful sword Excalibur. This dog still has some new tricks to learn.

But Lord Oberon's evil worms threaten to eat all magic in existence. Nosewise and his pack, the street urchin Arthur, the sorceress Morgana, and his beloved master Merlin, must find the Holy Grail, the one item that can save them all. The only problem: the goblet is hidden in the legendary castle of Camelot--which has been missing for centuries! Worse, Queen Mab, sovereign of dreams, is planning havoc of her own. As naps turn to nightmares, Nosewise will have to rely on his smarts and his snout, or the dog days will be over!

Popular author Eric Kahn Gale returns with a fast-paced fantasy adventure that stands out from the pack!


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