Legendary
Legendary
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St. Martin's Press
Just the Series: Caraval Vol. 2   

Series and Publisher: Caraval   

Annotation: Having made a deal with a criminal to save her sister Scarlett from a disastrous arranged marriage, Tella must win Caraval and uncover Legend's identity, or risk losing everything, including her life.
Genre: [Fantasy fiction]
 
Reviews: 3
Catalog Number: #182890
Format: Perma-Bound Edition
Copyright Date: 2019
Edition Date: 2019 Release Date: 05/07/19
Pages: 495 pages
ISBN: Publisher: 1-250-09532-8 Perma-Bound: 0-7804-4783-2
ISBN 13: Publisher: 978-1-250-09532-9 Perma-Bound: 978-0-7804-4783-7
Dewey: Fic
LCCN: 2018001435
Dimensions: 21 cm.
Language: English
Reviews:
ALA Booklist (Tue May 01 00:00:00 CDT 2018)

Garber's sequel won't stand alone, but that's no problem for those who started the story of sisters Scarlet and Tella in Caraval (2017). Caraval is a magical performance that occurs annually, centered around audience participation. Tella, having saved her sister, Scarlet, from a disastrous marriage to Count Nicolas D'Arcy, arranged by their treacherous, cruel father, now has to discover Caraval Master Legend's true name. Rife with fairy-tale elements, this action-packed and moderately steamy romance features feisty heroines, gorgeous costumes, ridiculously handsome and flirty young men, an intricate card game, secret identities, and sisterly allegiance. Though the prose is sometimes overwrought ("They kissed as if the world were ending, lips crashing together as if the heavens were breaking"), it fits the breathless pace and Harlequin formula, providing romance fans a satisfying romp. With its glossary of "Fates and Terms" and a cliff-hanger ending, fans will anticipate the next title.

Kirkus Reviews (Tue May 01 00:00:00 CDT 2018)

Garber returns to the world of bestseller Caraval (2017), this time with the focus on younger, more daring sister Donatella.Valenda, capital of the empire, is host to the second of Legend's magical games in a single year, and while Scarlett doesn't want to play again, blonde Tella is eager for a chance to prove herself. She is haunted by the memory of her death in the last game and by the cursed Deck of Destiny she used as a child which foretold her loveless future. Garber has changed many of the rules of her expanding world, which now appears to be infused with magic and evil Fates. Despite a weak plot and ultraviolet prose ("He tasted like exquisite nightmares and stolen dreams, like the wings of fallen angels, and bottles of fresh moonlight."), this is a tour de force of imagination. Themes of love, betrayal, and the price of magic (and desire) swirl like Caraval's enchantments, and Dante's sensuous kisses will thrill readers as much as they do Tella. The convoluted machinations of the Prince of Hearts (one of the Fates), Legend, and even the empress serve as the impetus for Tella's story and set up future volumes which promise to go bigger. With descriptions focusing primarily on clothing, characters' ethnicities are often indeterminate.Dark, seductive, but over-the-top: Characters and book alike will enthrall those who choose to play. (glossary) (Fantasy. 12-16)

School Library Journal (Tue Feb 28 00:00:00 CST 2023)

Gr 8 Up-Donatella Dragna gets her turn in the spotlight in Garber's follow-up to Caraval. Tella is in a bind. She made a bargain with a mysterious figure and must find out Caraval master Legend's real name. Unfortunately, the only way to learn it is for her to win Caraval. The girls' missing mother, a set of possibly cursed cards, and the mysterious heir to the throne all play a part as Tella races to find clues, solve riddles, and figure out what's real and what's an illusion. While this second installment does not stand on its ownreaders will need to be familiar with the characters, events, and world-building of the previous book to fully understand and appreciate this onefans will be delighted to spend more time with Tella, Dante, and Scarlett, and to immerse themselves again into Garber's magical world. VERDICT Purchase where blockbuster fantasy and the previous volume is popular. Stephanie Klose, Library Journal

Reviewing Agencies: - Find Other Reviewed Titles
ALA Booklist (Tue May 01 00:00:00 CDT 2018)
Kirkus Reviews (Tue May 01 00:00:00 CDT 2018)
School Library Journal (Tue Feb 28 00:00:00 CST 2023)
Word Count: 97,720
Reading Level: 6.4
Interest Level: 7-12
Accelerated Reader: reading level: 6.4 / points: 16.0 / quiz: 195184 / grade: Upper Grades
Lexile: 930L

The instant #1 New York Times bestseller Stephanie Garber's limitless imagination takes flight once more in the colorful, mesmerizing, and immersive sequel to the bestselling breakout debut Caraval ... A heart to protect. A debt to repay. A game to win. After being swept up in the magical world of Caraval, Donatella Dragna has finally escaped her father and saved her sister Scarlett from a disastrous arranged marriage. The girls should be celebrating, but Tella isn't yet free. She made a desperate bargain with a mysterious criminal, and what Tella owes him no one has ever been able to deliver: Caraval Master Legend's true name. The only chance of uncovering Legend's identity is to win Caraval, so Tella throws herself into the legendary competition once more--and into the path of the murderous heir to the throne, a doomed love story, and a web of secrets...including her sister's. Caraval has always demanded bravery, cunning, and sacrifice. But now the game is asking for more. If Tella can't fulfill her bargain and deliver Legend's name, she'll lose everything she cares about--maybe even her life. But if she wins, Legend and Caraval will be destroyed forever. Welcome, welcome to Caraval...the games have only just begun.


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