The Time Museum 2
The Time Museum 2
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Roaring Brook Press
Just the Series: The Time Musuem Vol. 2   

Series and Publisher: The Time Musuem   

Annotation: Teaming up with the Epoch Squad under the command of Richard Nixon, Delia and her fellow time travelers visit 1778 Versailles to save a historic alliance between France and the United States.
 
Reviews: 2
Catalog Number: #185811
Format: Perma-Bound Edition
Special Formats: Graphic Novel Graphic Novel
Copyright Date: 2019
Edition Date: 2019 Release Date: 06/11/19
Pages: 195 pages
ISBN: Publisher: 1-596-43850-9 Perma-Bound: 0-7804-5308-5
ISBN 13: Publisher: 978-1-596-43850-7 Perma-Bound: 978-0-7804-5308-1
Dewey: Fic
LCCN: 2018289964
Dimensions: 22 cm.
Language: English
Reviews:
ALA Booklist (Sat Jun 01 00:00:00 CDT 2019)

Delia and her time traveling team are back and ready for more adventures into the past. Jumping off right where they ended in the previous installment, the team must now go to 1778 Versailles to protect the alliance between the U.S. and France. But things get out of hand quickly, and the team finds help from an unlikely, but very familiar source eir future selves! Any plot containing time paradoxes can get muddled and confusing quickly, but Loux keeps the pacing is so fast that the audience will easily be swept up in the ride. The budding romances between several of the team members makes for extra drama and ensures that this title has something for everyone. Those new to the series, however, will most likely need to start at the beginning, as backstories and intercharacter relationships are often referenced. Loux's fun, energetic cartoon style, complete with oblong characters and sharp outlining, contributes to the buoyant adventure atmosphere. An easy pick for time-travel fans or kids who love fast-paced adventure comics.

Kirkus Reviews

A mission back to 18th-century France traps Delia Bean and her Epoch Squad in a time loop from which they have to be rescued by their later selves.Hidden agendas and wheels within wheels begin to emerge in this follow-up to the 2017 opener as the newly fledged squad is trained by genial time traveler Richard Nixon ("They always guess JFK!" he booms) in various seemingly random skills that turn out to be oddly useful later on. They are then sent to a ball in 1778, where their mysterious nemesis, the Grey Earl, first traps them, then secretly allows them to escape as part of some larger scheme. Meanwhile, nascent romances bloom and wilt, troubling revelations about the Time Museum's origins come to light, and the squad shows its mettle in first battling a plant monster and later an outsized armored warrior. Though his panels tend to be small and tightly packed, Loux shows rare talent for depicting thrillingly dangerous-looking adversaries and cranking up both action and comedy with close-ups of wide-eyed, wide-mouthed faces. Nixon, who often looks more like Bob Hope (and behaves more like Robin Williams), is a scene stealer, but Delia and her team are lively enough to keep the plot moving along briskly. Except for new addition Pauline, a dark-skinned British rock guitarist with a thing for Delia, diversity markers are present but barely visible in the cast.More excitement in the time stream—but always with time to party in between. (Graphic science fiction. 10-13)

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ALA Booklist (Sat Jun 01 00:00:00 CDT 2019)
Kirkus Reviews
Word Count: 8,678
Reading Level: 3.3
Interest Level: 5-9
Accelerated Reader: reading level: 3.3 / points: 1.0 / quiz: 510246 / grade: Middle Grades

In this second volume of the Time Museum duology by Matthew Loux, Delia and her team of time travelers head to Versailles in 1778. Delia and her fellow time travelers are ready for their next big mission, and this time they won't be working alone. With the help of a more seasoned Epoch Squad, led by none other than President Richard Nixon himself, the team heads back in time to save a historical alliance between the United States and France. The plan goes awry and they find themselves trapped in the wrong reality, where the only ones who can help them are...themselves? Will the team be able to ditch their itchy French formal wear and escape the time loop they're trapped in? Or will this be their last mission?


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