Sabriel
Sabriel
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HarperCollins
Just the Series: Old Kingdom Vol. 1   

Series and Publisher: Old Kingdom   

Annotation: Sabriel, daughter of the necromancer Abhorsen, must journey into the mysterious and magical Old Kingdom to rescue her father from the Land of the Dead.
Genre: [Fantasy fiction]
 
Reviews: 7
Catalog Number: #189268
Format: Perma-Bound Edition
Publisher: HarperCollins
Copyright Date: 2014
Edition Date: 2014 Release Date: 06/03/14
Pages: 311 pages
ISBN: Publisher: 0-06-231555-2 Perma-Bound: 0-7804-5670-X
ISBN 13: Publisher: 978-0-06-231555-7 Perma-Bound: 978-0-7804-5670-9
Dewey: Fic
LCCN: 96001295
Dimensions: 21 cm.
Subject Heading:
Magic. Fiction.
Language: English
Reviews:
Starred Review ALA Booklist

Starred Review The mage Abhorsen is an uncommon necromancer, who, rather than raising the dead like others of the art, lays the dead back to rest or binds those that will not rest. Sabriel, his daughter, has been sent for her safety to boarding school outside the Old Kingdom, where she is in her last year when she receives her father's sword and necromancy tools, which means that Abhorsen is either dead or trapped in the realm of Death. Determined to find her father, Sabriel enters the Old Kingdom, which is under attack from the minions of Kerrigor, an evil being who once was human. There, with the aid of Mogget, a Free Magic elemental who is bound in feline form to be the servant of Abhorsen, and Touchstone, a young man whose past harbors a terrible secret, Sabriel goes up against Dead spirits, Shadow Hands, gore crows, and the like, in a desperate quest to find her father's body and fetch his spirit back from Death. Nix has created an ingenious, icy world in the throes of chaos as Kerrigor works to destroy the Charter that binds all things for the good of the land and its inhabitants. The action charges along at a gallop, imbued with an encompassing sense of looming disaster. Sabriel, who entered the Old Kingdom lacking much of the knowledge she needs, proves to be a stalwart heroine, who, in the end, finds and accepts her destiny. A page-turner for sure, this intricate tale compares favorably with Philip Pullman's The Golden Compass and will surely appeal to the same audience. (Reviewed Oct. 1, 1996)

Starred Review for Publishers Weekly (Thu Apr 28 00:00:00 CDT 2022)

Sabriel is her last year at Wyverley College, a private school in Ancelstierre, where Magic does not work, but near the Border with the Old Kingdom, where it does. She and her father are also highly skilled necromancers, who fight the dead who seek to return to Life. But when her father is somehow trapped in Death, she must journey into the Old Kingdom to find him. She does not know that it is wracked by struggle (like that in Ursula LeGuin's The Farthest Shore)-a magician has brought chaos by refusing to die and hopes to use Sabriel and her father to further consolidate his power. Sabriel goes on a long journey throughout a densely imagined world, learning as she goes, and meeting such strange characters as Mogget, a raging natural force contained in the shape of a cat. She also develops a relationship with Touchstone, a young man who turns out to be as crucially involved as she is. Although Sabriel is possessed of much heavy knowledge (""""A year ago, I turned the final page of The Book of the Dead. I don't feel young any more""""), she is still a teenager and vulnerable where her father and love for Touchstone are concerned, making her a sympathetic heroine. Rich, complex, involving, hard to put down, this first novel, an Australian import, is excellent high fantasy. The suitably climactic ending leaves no loose ends, but readers will hope for a sequel. Ages 12-up. (Oct.)

Horn Book

A compelling fantasy has for a heroine Sabriel, the daughter of the necromancer whose duty it is to protect the Old Kingdom: unlike other mages, he has the power to bind the dead as well as bring the dead back to life. The story is remarkable for the level of originality of the fantastic elements and for the subtle presentation, which leaves readers to explore for themselves the complex structure and significance of the magical elements.

School Library Journal

Gr 6 Up--This vividly imagined fantasy pits a young necromancer against a shambling horde of deliciously gruesome minions of an unspeakably evil sorcerer. Raised in peaceful Ancelstierre, where magic is weak and technology has reached the level of automobiles and flying machines, teenaged Sabriel suddenly receives evidence that her wandering father is no longer in the Land of the Living. She sets out to find him, though it means crossing over into the Old Kingdom, where time and the very stars are different, and then past the Gates of Death. Sabriel is no stranger to these dangerous domains, but she quickly learns that the physical and magical walls erected to keep the living and dead separate are nearly broken down. With the help of a depressed, half-blood prince who has spent the last two centuries as a wooden statue and a seeming cat who is actually a powerful magical creature, the young woman evades a thicket of traps and hazards to rescue her father--only to lose him permanently in the opening rounds of a vicious, wild climax. Nix fills in the background with inventively developed details. Though he doesn't handle every element with equal skill, his monsters are scary and repulsive, his sense of humor is downright sneaky, and he puts his competent but not superhuman heroine through engrossing physical and emotional wringers. This book is guaranteed to keep readers up way past their bedtimes.--John Peters, New York Public Library

Word Count: 90,195
Reading Level: 7.3
Interest Level: 7-12
Accelerated Reader: reading level: 7.3 / points: 16.0 / quiz: 17837 / grade: Upper Grades
Reading Counts!: reading level:7.9 / points:21.0 / quiz:Q09928
Lexile: 1000L
Sabriel

Chapter One

The rabbit had been run over minutes before. Its pink eyes were glazed and blood stained its clean white fur. Unnaturally clean fur, for it had just escaped from a bath. It still smelt faintly of lavender water.

A tall, curiously pale young woman stood over the rabbit. Her night-black hair, fashionably bobbed, was hanging slightly over her face. She wore no makeup or jewelry, save for an enamelled school badge pinned to her regulation navy blazer. That, coupled with her long skirt, stockings and sensible shoes, identified her as a schoolgirl. A nameplate under the badge read "Sabriel" and the Roman "VI" and gilt crown proclaimed her to be both a member of the Sixth Form and a prefect.

The rabbit was, unquestionably, dead. Sabriel looked up from it and back along the bricked drive that left the road and curved up to an imposing pair of wrought-iron gates. A sign above the gate, in gilt letters of mock Gothic, announced that they were the gates to Wyverley College. Smaller letters added that the school was "Established in 1652 for Young Ladies of Quality."

A small figure was busy climbing over the gate, nimbly avoiding the spikes that were supposed to stop such activities. She dropped the last few feet and started running, her pigtails flying, shoes clacking on the bricks. Her head was down to gain momentum, but as cruising speed was established, she looked up, saw Sabriel and the dead rabbit, and screamed.

"Bunny! "

Sabriel flinched as the girl screamed, hesitated for a moment, then bent down by the rabbit's side and reached out with one pale hand to touch it between its long ears. Her eyes closed and her face set as if she had suddenly turned to stone. A faint whistling sound came from her slightly parted lips, like the wind heard from far away. Frost formed on her fingertips and rimed the asphalt beneath her feet and knees.

The other girl, running, saw her suddenly tip forward over the rabbit, and topple towards the road, but at the last minute her hand came out and she caught herself. A second later, she had regained her balance and was using both hands to restrain the rabbit--a rabbit now inexplicably lively again, its eyes bright and shiny, as eager to be off as when it escaped from its bath.

"Bunny!" shrieked the younger girl again, as Sabriel stood up, holding the rabbit by the scruff of its neck. "Oh, thank you, Sabriel! When I heard the car skidding I thought . . ."

She faltered as Sabriel handed the rabbit over and blood stained her expectant hands.

"He'll be fine, Jacinth," Sabriel replied wearily. "A scratch. It's already closed up."

Jacinth examined Bunny carefully, then looked up at Sabriel, the beginnings of a wriggling fear showing at the back of her eyes.

"There isn't anything under the blood," stammered Jacinth. "What did you . . ."

"I didn't," snapped Sabriel. "But perhaps you can tell me what you are doing out of bounds?"

"Chasing Bunny," replied Jacinth, her eyes clearing as life reverted to a more normal situation. "You see . . ."

"No excuses," recited Sabriel. "Remember what Mrs. Umbrade said at Assembly on Monday."

"It's not an excuse," insisted Jacinth. "It's a reason."

"You can explain it to Mrs. Umbrade then."

"Oh, Sabriel! You wouldn't! You know I was only chasing Bunny. I'd never have come out--"

Sabriel held up her hands in mock defeat, and gestured back to the gates.

"If you're back inside within three minutes, I won't have seen you. And open the gate this time. They won't be locked till I go back inside."

Jacinth smiled, her whole face beaming, whirled around and sped back up the drive, Bunny clutched against her neck. Sabriel watched till she had gone through the gate, then let the tremors take her till she was bent over, shaking with cold. A moment of weakness and she had broken the promise she had made both to herself and her father. It was only a rabbit and Jacinth did love it so much--but what would that lead to? It was no great step from bringing back a rabbit to bringing back a person.

Worse, it had been so easy. She had caught the spirit right at the wellspring of the river, and had returned it with barely a gesture of power, patching the body with simple Charter symbols as they stepped from death to life. She hadn't even needed bells, or the other apparatus of a necromancer. Only a whistle and her will.

Death and what came after death was no great mystery to Sabriel. She just wished it was.



It was Sabriel's last term at Wyverley--the last three weeks, in fact. She had graduated already, coming first in English, equal first in Music, third in Mathematics, seventh in Science, second in Fighting Arts and fourth in Etiquette. She had also been a runaway first in Magic, but that wasn't printed on the certificate. Magic only worked in those regions of Ancelstierre close to the Wall which marked the border with the Old Kingdom. Farther away, it was considered to be quite beyond the pale, if it existed at all, and persons of repute did not mention it. Wyverley College was only forty miles from the Wall, had a good all-round reputation, and taught Magic to those students who could obtain special permission from their parents.

Sabriel's father had chosen it for that reason when he had emerged from the Old Kingdom with a five-year-old girl in tow to seek a boarding school. He had paid in advance for that first year, in Old Kingdom silver deniers that stood up to surreptitious touches with cold iron.

Sabriel. Copyright © by Garth Nix. Reprinted by permission of HarperCollins Publishers, Inc. All rights reserved. Available now wherever books are sold.

Excerpted from Sabriel by Garth Nix
All rights reserved by the original copyright owners. Excerpts are provided for display purposes only and may not be reproduced, reprinted or distributed without the written permission of the publisher.

Game of Thrones fans will love the New York Times bestselling Abhorsen series. Sabriel, the first installment in the trilogy, launched critically acclaimed author Garth Nix onto the fantasy scene as a rising star.

Dark Secrets, Deep Love, and Dangerous Magic

Sent to a boarding school in Ancelstierre as a young child, Sabriel has had little experience with the random power of Free Magic or the Dead who refuse to stay dead in the Old Kingdom. But during her final semester, her father, the Abhorsen, goes missing, and Sabriel knows she must enter the Old Kingdom to find him. She soon finds companions in Mogget, a cat whose aloof manner barely conceals its malevolent spirit, and Touchstone, a young Charter Mage long imprisoned by magic, now free in body but still trapped by painful memories.

As the three travel deep into the Old Kingdom, threats mount on all sides. And every step brings them closer to a battle that will pit them against the true forces of life and death—and bring Sabriel face-to-face with her own destiny.

Sabriel is a winner, a fantasy that reads like realism. Here is a world with the same solidity and four-dimensional authority as our own, created with invention, clarity and intelligence.” —Philip Pullman, author of His Dark Materials trilogy


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