The Future of Entertainment: From Movies to Virtual Reality
The Future of Entertainment: From Movies to Virtual Reality
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Capstone
Just the Series: What the Future Holds   

Series and Publisher: What the Future Holds   

Annotation: From stage productions to television to movies, humans have always been entertained by a good story. But how might enter... more
Genre: [Performing arts]
 
Reviews: 0
Catalog Number: #204407
Format: Library Binding
Publisher: Capstone
Copyright Date: 2020
Edition Date: 2020 Release Date: 01/01/20
Pages: 48 pages
ISBN: 1-543-59221-X
ISBN 13: 978-1-543-59221-4
Dewey: 790.1
LCCN: 2019043966
Dimensions: 24 cm.
Language: English
Bibliography Index/Note: Includes bibliographical references and index.
Word Count: 3,761
Reading Level: 5.0
Interest Level: 3-6
Accelerated Reader: reading level: 5.0 / points: 1.0 / quiz: 506360 / grade: Middle Grades
Lexile: 790L
Guided Reading Level: S
Fountas & Pinnell: S

From stage productions to television to movies, humans have always been entertained by a good story. But how might entertainment change in the future? From immersive virtual reality games to social media with 3-D holograms, readers can find out what cool new technologies might change the way they are entertained.


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