Attack of the Not-So-Virtual Monsters
Attack of the Not-So-Virtual Monsters
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Union Square & Co. (Sterling)
Just the Series: Gamer Squad Vol. 1   

Series and Publisher: Gamer Squad   

Annotation: When Bex and Charlie unwittingly make real all of the monsters Bex had captured through Monsters Unleashed, they must find and recapture them in real life.
 
Reviews: 1
Catalog Number: #216872
Format: Perma-Bound Edition
Copyright Date: 2017
Edition Date: 2017 Release Date: 08/01/17
Pages: 183 pages
ISBN: Publisher: 1-454-92612-0 Perma-Bound: 0-7804-8101-1
ISBN 13: Publisher: 978-1-454-92612-2 Perma-Bound: 978-0-7804-8101-5
Dewey: Fic
LCCN: 2017007449
Dimensions: 20 cm.
Language: English
Reviews:
Kirkus Reviews

Monsters from a "Pokémon Go"-type game escape into the real world. Bex, 12, is spending the summer before middle school catching virtual hybrid monsters in her favorite augmented-reality game/cellphone app, "Monsters Unleashed," with nerdy best friend Charlie. But after they encounter a strange machine in Charlie's grandfather's attic, Bex's Monster Lab is emptied. They realize it's more than a glitch when one of the monsters attacks them on their way home. Only "Monsters Unleashed" players can see the escaped monsters (though the creatures interact with and affect the real world), and Bex and Charlie figure out that the phone game can be used to recapture the 10 missing monsters. The plot—can the monsters be trapped back in the game before they hurt anyone?—isn't big on surprises, but it is big on action, and the chimera monsters are inventive. Stock side characters include the former best friend-turned-mean girl (and secret gamer) and the bully older brother; their subplots are as subtle as their characterizations. Although Bex and Charlie are white, their Massachusetts town is populated by characters with names that indicate diversity. Post-resolution, the company behind "Monsters Unleashed" releases a new game, which will inevitably cause trouble in the sequel, as will the distance starting the school year seems to place between Bex and Charlie. While there are both better monster and better tech books out there, the fast pace and action focus will appeal to game-addicted readers. (Science fiction. 8-12)

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Kirkus Reviews
Word Count: 31,580
Reading Level: 4.1
Interest Level: 3-6
Accelerated Reader: reading level: 4.1 / points: 4.0 / quiz: 192113 / grade: Middle Grades
Reading Counts!: reading level:3.2 / points:9.0 / quiz:Q77956
Lexile: 550L
Guided Reading Level: M
Fountas & Pinnell: M

Pok mon Go meets The Goonies in this exciting new adventure series What happens when your cool virtual-reality game . . . becomes REAL? Monsters Unleashed --where you catch virtual-reality monsters on your cellphone--is one of the hottest mobile games around, and Bex and Charlie just can't stop playing. They even check out an old map in Charlie's grandfather's attic in hopes of discovering some forgotten places in town where the rarest monsters might hide. But they find a strange machine up there too, and after Charlie switches it on, the WiFi goes down . . . and Bex's entire catalog of monsters vanishes And that's not the worst of it: all the creatures she's collected on her phone escape into the real world. Can the friends nab the beasts before they become monster lunch?


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