The Infinite Land
The Infinite Land
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Publisher's Hardcover ©2021--
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Roaring Brook Press
Just the Series: Island Book Vol. 2   

Series and Publisher: Island Book   

Annotation: Set sail with Island Book: The Infinite Land , the second volume in an Evan Dahm's epic fantasy graphic novel trilogy ri... more
 
Reviews: 3
Catalog Number: #257096
Format: Publisher's Hardcover
Special Formats: Graphic Novel Graphic Novel
Copyright Date: 2021
Edition Date: 2021 Release Date: 05/18/21
Pages: 279 pages
ISBN: 1-250-23629-0
ISBN 13: 978-1-250-23629-6
Dewey: Fic
Dimensions: 21 cm.
Language: English
Reviews:
Starred Review for Kirkus Reviews (Thu Apr 01 00:00:00 CDT 2021)

Sola's ocean world grows larger even as she encounters an existential threat to her islands' way of life.In this sequel to Island Book (2019), the young sea captain returns to her friend Chief Hunder's Fortress Island with a cargo of lenses. There, Capt. Alef has just arrived with his own find-a set of long-lost objects that form a nautical map to a continent, an infinite land. Alef persuades Hunder to join the voyage of discovery aboard his ship, the Wake. Sola, at odds with Capt. Alef's obsession, sets out to follow and must be rescued from a storm by a ghost ship. The "ghosts"-sailors who make decisions democratically-remember a past of aggressive conquering and believe that the continent must be kept safe. They vote to stop Alef, but Sola's fate is left in doubt by the cliffhanger ending. Sola's green-skinned people stand out among a multihued cast of humanoids with rounded, marine-life features. She encounters some old companions during the voyage and shares a poignant moment of deep connection and a chaste kiss in a brief reunion with her friend Esha. Bright, well-defined panels feature action set against backdrops of sea and sky that are stunning in their visual impact. The concise dialogue telegraphs deeper meanings while leaving much about the characters' relationships and motivations to imagination and individual interpretation.A dazzling mix of excitement and philosophical adventure. (Graphic fantasy. 9-12)

Kirkus Reviews (Fri Oct 04 00:00:00 CDT 2024)

Sola's ocean world grows larger even as she encounters an existential threat to her islands' way of life.In this sequel to Island Book (2019), the young sea captain returns to her friend Chief Hunder's Fortress Island with a cargo of lenses. There, Capt. Alef has just arrived with his own find-a set of long-lost objects that form a nautical map to a continent, an infinite land. Alef persuades Hunder to join the voyage of discovery aboard his ship, the Wake. Sola, at odds with Capt. Alef's obsession, sets out to follow and must be rescued from a storm by a ghost ship. The "ghosts"-sailors who make decisions democratically-remember a past of aggressive conquering and believe that the continent must be kept safe. They vote to stop Alef, but Sola's fate is left in doubt by the cliffhanger ending. Sola's green-skinned people stand out among a multihued cast of humanoids with rounded, marine-life features. She encounters some old companions during the voyage and shares a poignant moment of deep connection and a chaste kiss in a brief reunion with her friend Esha. Bright, well-defined panels feature action set against backdrops of sea and sky that are stunning in their visual impact. The concise dialogue telegraphs deeper meanings while leaving much about the characters' relationships and motivations to imagination and individual interpretation.A dazzling mix of excitement and philosophical adventure. (Graphic fantasy. 9-12)

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Starred Review for Kirkus Reviews (Thu Apr 01 00:00:00 CDT 2021)
Starred Review for Publishers Weekly (Thu Apr 01 00:00:00 CDT 2021)
Kirkus Reviews (Fri Oct 04 00:00:00 CDT 2024)
Reading Level: 3.0
Interest Level: 3-6

Set sail with Island Book: The Infinite Land , the second volume in an Evan Dahm's epic fantasy graphic novel trilogy rich with allegory and underlying themes. After their quest to find the Monster, Sola and her friends have gone down separate paths. Sola spends her days on the open seas while Hunder stays close to home as the chief of the unified Sun and Fortress Islands. And Wick? Well . . . it's almost as if he's become a ghost. Then their world is thrown into chaos when Alef, the captain of one of Hunder's ships, brings news of a massive island--a continent--that he says the Sun and Fortress islanders are destined to claim for their own. Alef and Hunder launch an expedition that threatens to bring death and destruction to any who stand in their way. Sola must make a choice--step aside and allow other islanders to die, or risk her own life in order to stop her friend.


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