Even If We Break
Even If We Break
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Sourcebooks, Inc
Annotation: Friends Finn, Liva, Maddy, Carter, and Ever begin a farewell round of the game they have played for three years, but each is hiding secrets and the game itself seems to turn against them.
Genre: [Horror fiction]
 
Reviews: 3
Catalog Number: #301876
Format: Perma-Bound Edition
Publisher: Sourcebooks, Inc
Copyright Date: 2021
Edition Date: 2021 Release Date: 09/01/21
Pages: 309 pages
ISBN: Publisher: 1-7282-3196-5 Perma-Bound: 0-8000-0394-2
ISBN 13: Publisher: 978-1-7282-3196-9 Perma-Bound: 978-0-8000-0394-4
Dewey: Fic
Dimensions: 21 cm.
Language: English
Reviews:
ALA Booklist

Five friends nn, Ever, Liva, Carter, and Maddy ke their way to a remote cabin for one last weekend of their long-standing role-playing game. Things have been tense for some time now, but they agree to get together and end things congenially before going their separate ways. Not long after the game begins, however, things quickly get out of control, starting with a malfunctioning fireplace, electrocution, runes drawn with what looks like blood, and people disappearing, with clues revealing secrets each of them hoped to keep hidden. Although the inevitable first death in the second act brings some momentum to the slow-build opening chapters, the exposition-heavy third act disrupts the flow. Nijkamp (Before I Let Go, 2018) ensures that her characters are diverse with respect to gender, ability, and class nn and Ever are trans, Finn uses crutches, Maddy is neurodivergent, and Liva's family is wealthy. Pacing issues aside, this is an engaging read, providing readers with some solid suspense, and twists to sink their teeth into.

Kirkus Reviews

A murder-mystery role-playing game becomes real when its players gather in a remote mountain cabin.In their elaborate fantasy world of Gonfalon, five disparate high schoolers can safely be themselves, solving murders and exploring new identities. But now, painful rifts threaten their friendship. As a last-ditch effort to reconcile before heading out into the world, they meet in the Arizona mountains for one last game. But soon, players start dying for real, and the killer knows their worst secrets. Are the ghost stories about the mountain true, or is the killer all too human? In alternating chapters, the teens reflect on their lives while fighting to survive. Finn, a trans boy who has arthritis and walks with forearm crutches, loathes asking for help. Ever, who's trans and nonbinary, struggles to support their working-class family. Maddy, who's autistic, grapples with pain and trauma after a car accident. Wealthy Liva is beholden to her family's expectations, and Carter feels unappreciated. Author Nijkamp, who identifies as queer, disabled, and nonbinary, thoughtfully examines the intricacies of neurodivergence, chronic pain, addiction, and belonging. Unfortunately, repetitive, expository narration bogs down the pacing and diminishes suspense. Characters are distinguished more by their respective challenges than by full-fledged personalities, and dialogue is often stilted. However, Ever and Finn's romance is touching. The teens are White.Despite the characters' refreshingly intersectional diversity, the thrills fall flat. (Thriller. 14-18)

School Library Journal

Gr 9 Up-With a beginning worthy of a horror movie, five teenagers arrive at a deserted cabin on a supposedly haunted mountain intending to spend the weekend enjoying their long-standing role-playing game. The five, once good friends, have drifted apart, but with graduation near they decide to get together one more time, perhaps to mend some of the brokenness. They are all "Wonder Bread white" but otherwise a varied group: Liva, the rich owner of the cabin; Carter, the one who wants to escape town and become the rich man he thinks he deserves to be; Finn, a transgender boy living with arthritis; Ever, the non-binary leader of the game; and Maddy, who is bisexual, autistic, and an injured athlete. The game starts well, at least until Liva disappears, leaving a bloody room and a finger on the windowsill. The terror continues as secrets are revealed, lives are put in danger, and those who remain must decide whether to trust each other. With movie-style pacing, the plot carefully unravels relationships and plans for the weekend as the remaining characters are targeted. While the characters are distinct and unique, they are also fairly well-rounded and developed with their differences being only part of their characterization. The fast pace of the action slows down when three of the characters escape the cabin and head back down the mountain, deep in conversation that, at times, seems a little forced and out of character. While the climax might be predictable for some readers, it does not detract from the overall atmosphere of the book. VERDICT A thriller with appeal for a variety of readers. Janet Hilbun, University of North Texas, Denton

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Word Count: 68,977
Reading Level: 4.6
Interest Level: 9-12
Accelerated Reader: reading level: 4.6 / points: 10.0 / quiz: 510837 / grade: Upper Grades

"Immersive and captivating. Thrilling in every sense of the word."--KAREN M. MCMANUS, #1 New York Times bestselling author of One of Us is Lying and One of Us is Next From #1 New York Times bestselling author Marieke Nijkamp comes a shocking new thriller about a group of friends who go to a cabin to play a murder mystery game...only to have the game turned against them. Now in paperback! FIVE friends go to a cabin. FOUR of them are hiding secrets. THREE years of history bind them. TWO are doomed from the start. ONE person wants to end this. NO ONE IS SAFE. For five friends, this was supposed to be one last getaway before going their separate ways--a chance to say goodbye to each other, and to the game they've been playing for the past three years. But they're all dealing with their own demons, and they're all hiding secrets. Finn doesn't trust anyone since he was attacked a few months ago. Popular girl Liva saw it happen and did nothing to stop it. Maddy was in an accident that destroyed her sports career. Carter is drowning under the weight of his family's expectations. Ever wants to keep the game going for as long as they can, at all costs. When the lines between game and reality start to blend with deadly consequences, it's a race against time before it's game over--forever. Are you ready to play? Perfect for readers who love: teenage mystery books or YA horror LGBT stories about intersectional groups of friends Karen McManus, Gretchen McNeil, or Natasha Preston Praise for Even If We Break : "The darkly twisted ode to self-discovery briskly whisks an intersectionally inclusive group through a reasonably stormy, emotionally charged scenario that considers the sometimes-steep price of growing up and growing apart."-- Publishers Weekly "An engaging read, providing readers with some solid suspense, and twists to sink their teeth into."-- Booklist "A fast-paced thriller that will leave you both gushing over the geekiness and gasping over the game."--Rachel Strolle, Glenside Public Library District More Teen Thrillers by Marieke Nijkamp: This Is Where It Ends Before I Let Go


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