Copyright Date:
2022
Edition Date:
2022
Release Date:
11/01/22
ISBN:
0-593-56930-X
ISBN 13:
978-0-593-56930-6
Dewey:
Fic
Language:
English
Reviews:
Kirkus Reviews
(Wed Nov 30 00:00:00 CST 2022)
Painted figures stepping out of their frames create chaos at the art museum-paralleled by conflicts among young visitors trying to restore peace.The freehand drawings that came to life and made mischief in 2020's series opener both help and hinder Drew and her sketchbook-toting art club as, in the wake of a repeat outing to the Art Institute of Chicago, the disappearance from a painting of an errant baby wearing a hilariously extravagant hat touches off a wholesale exodus from the rest of the collection. Worse yet, angry disagreements about how, or whether, to restore order come close to breaking up the club even as events take a scary turn when nonbinary rebel TJ casts a spell that turns an already creepy portrait of Dorian Gray into a writhing mélange of different art styles. The dialogue runs to moralistic reflections-on understanding others, what real heroes do, the importance of working together and learning from mistakes, and similar-but there's plenty of silent action in the small (but flexibly shaped and arranged) panels as two-dimensional figures turn the museum's walls into a battleground. Ultimately, the three-dimensional ones both bond and prevail. Along with sage observations about the rewards and value of art, Sell-without identifying the many works he freely redraws-folds in hints for interested art detectives to pursue. Drew reads White in a broadly diverse cast.Heavy-handed on the life lessons but a refreshingly creative take on a Night-at-the-Museum theme. (Graphic fantasy. 8-12)
School Library Journal
(Mon Feb 06 00:00:00 CST 2023)
Gr 3–6— Turns out the crisis from Art Club's last visit to the Institute (Doodleville) wasn't totally averted: a baby from a painting was accidentally kidnapped! Now, Drew and friends have to find a way to sneak the baby back into his painting without Mrs. Krong noticing. Their top secret "reverse heist" doesn't exactly go as planned, however, and inadvertently triggers a schism between various masterpieces whose subjects come to life. Can they save the Institute before the art—and their club—is torn apart? Sell's whimsical, off-the-wall tone makes the art gallery both accessible and interactive, providing possible opportunities for real-life interactions. Dynamic paneling keeps the pace quick and draws attention. The mix of personal styles and ensemble focus adds a strong sense of individuality for each of the diverse Art Club members. VERDICT A creative sequel with wide appeal to artists and art appreciators alike.
Drew and her mischievous doodles are back—and planning a heist-in-reverse at the Art Institute of Chicago—in the sequel to Doodleville, which Lincoln Peirce calls “a masterpiece.”
Drew never meant for this to happen. She didn’t mean for her doodle Mike to steal the centuries-old hat. She didn’t mean for Levi to steal the centuries-old baby (when he was supposed to be returning the coveted hat!). And she definitely didn’t mean to send the Art Institute of Chicago into a downward spiral of art-on-art combat.
She just wanted to fix a simple mistake!
Now everything’s gone wrong, and it’s mayhem at the museum. Drew is sure she’s going to become public enemy #1, wanted posters and all.
But it turns out Drew and her art club might be the museum’s only chance at resolution and restoration. Can they fix it before centuries worth of masterpieces are destroyed forever?