The World of Artificial Intelligence
The World of Artificial Intelligence
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Capstone
Annotation: From the cars people drive to the phones in their pockets, computers are found everywhere in our world, and theyre beco... more
 
Reviews: 0
Catalog Number: #370602
Format: Library Binding
Special Formats: Graphic Novel Graphic Novel
Common Core/STEAM: STEAM STEAM
Publisher: Capstone
Copyright Date: 2024
Edition Date: 2024 Release Date: 08/01/23
Illustrator: Doescher, Erik,
Pages: 32 pages
ISBN: 1-669-01745-1
ISBN 13: 978-1-669-01745-5
Dewey: 006.3
LCCN: 2022048886
Dimensions: 24 cm.
Language: English
Bibliography Index/Note: Includes bibliographical references.
Reading Level: 3.0
Interest Level: 3-6
Lexile: GN670L
Guided Reading Level: V
Fountas & Pinnell: V

From the cars people drive to the phones in their pockets, computers are found everywhere in our world, and theyre becoming smarter. But what makes a computer program intelligent? How can some programs beat humans at chess or trivia games? Can computers and robots really think and learn on their own? Or are they just following complex programming? In this nonfiction graphic novel, readers can follow Max Axiom and the Society of Super Scientists as they learn how artificial intelligence works and how AI is used in the world today.


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