Perma-Bound Edition ©2009 | -- |
Disfigured persons. Fiction.
Supernatural. Fiction.
Spies. Fiction.
London (England). History. 19th century. Fiction.
Great Britain. History. Victoria, 1837-1901. Fiction.
Slade's steampunk adventure weaves shapeshifting, anarchist politics, and the social and scientific realities of Victorian England into a cohesive and compelling whole. Modo, a foundling hunchback, has been trained carefully from infancy to take his place in the ranks of the secret pro-Royalist Permanent Association. Modo is a sympathetic protagonist who proves himself, even at the tender age of 13, to be a good match for the evil Clockwork Guild, who imprison orphans and royalty alike as literal cogs in their machinery of destruction. Modo's cohorts include retrained juvenile pickpocket Octavia, Cockney Oppie, and the shadowy Tharpa, who trains Modo in martial arts. Readers may find some scenes reminiscent of Philip Pullman's Sally Lockhart books or Eleanor Updale's Montmorency mysteries, though the addition of a fantasy element sets this apart from those purely historical tales. Like them, though, a solid story line and well-crafted writing make for a pleasing and evocative adventure.
Horn Book (Thu Apr 01 00:00:00 CDT 2010)Modo, a boy with a shape-shifting face, is raised in seclusion in alternate-Victorian London to be an agent for calculating Mr. Socrates. Thrust into a treacherous situation about which he knows nothing, Modo finds himself and agent Octavia Milkweed responsible for the lives of helpless children. Felicitous turns of phrase and lots of heart amidst cold-blooded exploits make this a page-turner.
Kirkus ReviewsSteampunk is hot, and here the tropes are further enlivened by literary shout-outs. Hunchbacked Modo (abandoned near Notre Dame as an infant) possesses the astounding ability to transform his appearance for a limited time. His mysterious benefactor serves England, but it is Modo and lovely fellow "agent" Octavia whose adventures save the day from mad Dr. Hyde's inventions and the plotting of the Clockwork Guild. Modo's palpable loneliness—his true face causes intense revulsion—evokes sympathy and makes his success that much more meaningful. Fast action carries the story through awkward dialogue; fortunately, doing and thinking rather than talking takes center stage. Regular glimpses from the villain's perspectives allows readers to fully appreciate Slade's inventive imagination—their technology involves robots, potions and imprisoned orphans. The escape of most of the baddies is almost welcome as it means they can all lock horns again, and the question of whether Modo will show Octavia his true self remains unanswered. An excellent start to a promising new series. (Fantasy. 12 & up)
Publishers Weekly (Fri Oct 06 00:00:00 CDT 2023)Calling to mind elements of <EMPHASIS TYPE=""ITALIC"">The Hunchback of Notre Dame, <EMPHASIS TYPE=""ITALIC"">The Strange Case of Dr. Jekyll and Mr. Hyde and <EMPHASIS TYPE=""ITALIC"">Frankenstein, Slade (<EMPHASIS TYPE=""ITALIC"">Jolted: Newton Starker's Rules for Survival) presents a thrilling tale of an unusual and talented young man caught between two idealistic, ruthless organizations. Fourteen-year-old hunchback Modo has been raised from infancy by Mr. Socrates to use his shape-shifting abilities in service to the Permanent Association, secretive defenders of the status quo in Slade's steampunk Victorian England. Opposing the Permanent Association is the Clockwork Guild, whose hubristic ambitions are untempered by mercy or decency. Together with fellow agent Octavia Milkweed, Modo must discover why the guild is kidnapping and brainwashing—or worse—children and the scions of the upper class. Although Modo is too innocent to truly understand his situation, Slade makes it clear that Mr. Socrates' exploitation of the teenage agents undermines their effectiveness and mirrors the willingness of the guild to treat people as tools. With its self-loathing hero and exploration of themes of identity and self, the novel is more than the straightforward adventure it may appear. Ages 12–up. <EMPHASIS TYPE=""ITALIC"">(Sept.)
School Library Journal (Tue Dec 01 00:00:00 CST 2009)Gr 6-10 What do you get when you combine elements of Robert Louis Stevenson's Dr. Jekyll and Mr. Hyde , Victor Hugo's The Hunchback of Notre Dame , and Alan Moore's League of Extraordinary Gentlemen ? You get this exciting steampunk adventure. And though Slade borrows from the classics, the story is original and a fun read. Modo, a young hunchback, is rescued from a traveling freak show by the mysterious Victorian Englishman, Mr. Socrates. He is raised in isolation and trained to master his extraordinary physical powers, which include the ability to alter his deformed features and take on any appearance. When he's 13, Mr. Socrates presses him into service on behalf of the Permanent Association, a secret group dedicated to protecting Great Britain, and the teen is plunged headfirst into a race to prevent the government's destruction. Modo, an innocent who is often shocked by the vulgarities of street life, is paired with fellow agent Octavia Milkweed, a rescued urchin whose street smarts complement his immense physical talents. She is at once a partner, a foil, and a possible love interest. The protagonists are likable, the villains are chilling, and the story is action packed. Forays into the raw effluence of London's sewer system provide just enough "ick" factor. And, Slade gets the Victorian setting just right. Anthony C. Doyle, Livingston High School, CA
Voice of Youth AdvocatesFans of the new Sherlock Holmes movie will find much to like in SladeÆs newest novel. Modo, a "monstrous, malformed boy" who also happens to be a shape-shifter, is rescued from a freak show and raised by the mysterious Mr. Socrates and the kind Mrs. Finchley. At fourteen, he is turned loose in Victorian London to fend for himself, and uses his unique skills to set up as a kind of private detectiveùa finder of lost things. Teaming up with another resourceful orphan, Octavia Milkweed, Modo must stop a pair of evil scientists who are plotting to destroy the British government by creating a powerful mechanized monster, using hundreds of kidnapped children and Queen VictoriaÆs grandson, Prince Albert. Modo and Octavia are a delightful pair of protagonists, and their journeys through London, including its sewer system, are exciting and fast-paced. This title is an excellent addition to the steam-punk genre for younger readers.ùSarah Flowers.
ALA Booklist (Sat Aug 01 00:00:00 CDT 2009)
ALA/YALSA Best Book For Young Adults
Bulletin of the Center for Children's Books
Horn Book (Thu Apr 01 00:00:00 CDT 2010)
Kirkus Reviews
Publishers Weekly (Fri Oct 06 00:00:00 CDT 2023)
School Library Journal (Tue Dec 01 00:00:00 CST 2009)
Voice of Youth Advocates
Wilson's Children's Catalog
Wilson's Junior High Catalog
Abomination
The large carriage rattled with grotesqueries--bones of cats and pigs strung up as wind chimes, bleached bear skulls dangling from wires, and three shrunken monkey heads mounted on posts. Their glass eyes stared out at the approaching winter. Bells that hung from reins tinkled, warning away wandering spirits. Four horses pulled the carriage, hip bones protruding from their bedraggled flesh, hides scarred by thousands of whippings. Huddled behind them in a thick, worn coat and muffler was a grizzled old man.
The tall, slim gentleman watched the carriage approach down a rutted, moonlit road. A cold breath of wind tested his knee-length greatcoat, but he didn't shiver. His close-cropped hair, white since birth, glowed in the dull light. His sharp eyes scanned the carriage, from the shivering driver to the clicking bones, and finally rested on the words Merveilles et Mort, written in red across the carriage's side. They appeared and disappeared with the swinging of a lantern.
Merveilles et Mort. Wonders and Death. He hoped that a wonder waited inside. He had spent his life and a good part of his fortune seeking out those with special talents. The reports about this particular sideshow traveling through Provence were extremely promising.
At one side of the carriage a flag snapped in the wind, its skull and crossbones flashing. Pirates? An almost imperceptible smile crossed the gentleman's lips. These weren't pirates. Charlatans and gypsy souls, yes. But pirates? No. He had met real pirates on the open seas; had summarily put them to death.
The gentleman held up his hand and the driver pulled on the reins. The horses slowed to a stop and snorted out frosty air, stomping their hooves.
"I would like to see your display," the gentleman said. His French was perfect, his accent Parisian.
"Oh, yes, yes, monsieur! I will be only too happy to show you." The old man set his whip into its holder and climbed down, babbling excitedly. "It is a marvelous collection! The greatest this side of the Nile. Balms to cure cholera. Elixirs to stave off death itself. I have a fine ruby necklace, straight from Cleopatra's tomb, that will make any arthritic condition vanish. And it will soften the skin, strengthen the bones--"
"I'm not interested in trinkets or balms," the gentleman cut in. "I want to see your prize attraction."
A door behind the bench slid open and a hag stuck her head out. Her eyes gleamed within a nest of wrinkles. She was a hundred years old if she was a day. "It is an expensive view," she rasped. "An extremely rare specimen."
The gentleman opened a gloved hand. Two golden coins caught the moonlight. "I assume this will cover it."
The hag nodded and waved a hand at the driver.
"Yes, yes, monsieur," the driver said, palming the coins. "Of course. Come right this way."
He led the gentleman to the rear door of the carriage. More bones were strung across the back, charms against death. The gentleman grinned. Only savages relied on such charms and magic to defeat the unknown. Learned men relied on logic.
The old man took a key from his pocket and unlocked the door with a brassy click. He swung it open, and warm, moist air belched out. The gentleman didn't turn his nose from the rotten smell. He had encountered much worse on the Crimean battlefields.
"Inside, that is where the prizes are!" The old driver tried to climb in, but the gentleman placed a hand on his shoulder and pulled him out of the way.
"I will enter alone."
"But, monsieur, only I can explain the origins. The magic! The mystery! The restorative power of each item."
"I don't need explanations."
The driver nodded and the gentleman stepped up into the fetid compartment, stooping to keep from bang
Excerpted from The Hunchback Assignments by Arthur G. Slade
All rights reserved by the original copyright owners. Excerpts are provided for display purposes only and may not be reproduced, reprinted or distributed without the written permission of the publisher.
A gripping new series combines Steampunk, spying, and a fantastic Victorian London.
The mysterious Mr. Socrates rescues Modo, a child in a traveling freak show. Modo is a hunchback with an amazing ability to transform his appearance, and Mr. Socrates raises him in isolation as an agent for the Permanent Association, a spy agency behind Brittania’s efforts to rule the empire. At 14, Modo is left on the streets of London to fend for himself. When he encounters Octavia Milkweed, another Association agent, the two uncover a plot by the Clockword Guild behind the murders of important men. Furthermore, a mad scientist is turning orphan children into automatons to further the goals of the Guild. Modo and Octavia journey deep into the tunnels under London and discover a terrifying plot against the British government. It’s up to them to save their country.
From the Hardcover edition.