Get the Party Started
Get the Party Started
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Feiwel & Friends
Just the Series: DnDoggos   

Series and Publisher: DnDoggos   

Annotation: Four adorable dogs have picked their characters and favorite dice and are ready to save the day in DnDoggos: Get the Party Started , the middle grade graphic novel debut from online comic creator Scout Underhill.
 
Reviews: 3
Catalog Number: #381829
Format: Publisher's Hardcover
Special Formats: Graphic Novel Graphic Novel
Publisher: Feiwel & Friends
Copyright Date: 2024
Edition Date: 2024 Release Date: 02/27/24
Pages: 265 pages
ISBN: 1-250-83435-X
ISBN 13: 978-1-250-83435-5
Dewey: Fic
LCCN: 2023937719
Dimensions: 22 cm.
Language: English
Reviews:
Starred Review for Kirkus Reviews (Wed Dec 06 00:00:00 CST 2023)

A team of dynamic dogs embark on a quest requiring wit, creativity, and bravery.Readers are invited to follow the DnDoggos, a group of canine friends, as they learn an exciting role-playing game together. Magnus, the Game Master, coaches Tonka, Pickles, and Zoey as they learn the rules. When local pup Squish goes missing from the in-game village of Tail's Bend, the DnDoggos set out to find the mischievous non-player character. Twists and turns in the in-game campaign will intrigue readers just as Tonka, Pickles, and Zoey are carried along on the adventure. Underhill's debut makes a seamless transition from webcomic to traditional graphic novel. The vibrant, full-page illustrations combined with thoughtfully placed panels allow for clear sequencing throughout. Readers are able to easily differentiate between the dogs as players versus their game characters thanks to clever distinctions in how their facial features are illustrated (these differences are also shown side by side in an introductory guide to the cast). When compared to the simpler lines and color palette of the game players' table scenes, the detailed, vividly colored scenes portraying the in-game adventure draw readers into the campaign in the same way human players use their imaginations to immerse themselves in RPGs. The irresistibly charming dogs guide young readers through the rules of tabletop RPGs while seamlessly demonstrating meaningful lessons about teamwork.A smart, endearing tale packed with adorable dogs and useful tips for role-playing game newcomers. (gaming tips) (Graphic fantasy. 8-12)

School Library Journal Starred Review (Thu Feb 01 00:00:00 CST 2024)

Gr 4–8— Underhill brings four canine friends together to play their favorite tabletop role-playing game in this delightful middle grade graphic novel. Magnus, the Dungeon Master, is excited about leading his friends on their new adventure; Pickles is a fighter with a taste for reward; Tonka is a sweet and sensitive bard; and Zoey is the empathetic and thoughtful cleric. The group is tasked with retrieving a magical dog collar from a nearby swamp, but a far greater quest awaits the group: someone is stealing all the squeaky toys in the village! Is the nefarious Dog Bone Fang Gang behind the thievery? The story shifts between gameplay and the fantasy setting, and the character interactions throughout the game give readers hilarious context to each player's personality: Pickles is brash and prone to speaking out of turn; Tonka sweetly asks for help with interpreting dice rolls and is the cheerleader of the group; and Zoey mediates, smooths Pickles's rough edges, and considers situations before reacting. Fans of role-playing games will enjoy the inside jokes, including the dreaded "1" dice roll and the joy of rolling a "natural 20." The cartoon-style artwork marries the fun of an animal tale with epic fantasy. A brief explanation on gameplay helps give newcomers a glimpse into tabletop role-playing games. VERDICT Readers will devour this entertaining story and may find themselves reaching for dice and pencils while they wait for another adventure. A recommended first purchase.— Rosemary Kiladitis

Kirkus Reviews (Fri Oct 04 00:00:00 CDT 2024)

A team of dynamic dogs embark on a quest requiring wit, creativity, and bravery.Readers are invited to follow the DnDoggos, a group of canine friends, as they learn an exciting role-playing game together. Magnus, the Game Master, coaches Tonka, Pickles, and Zoey as they learn the rules. When local pup Squish goes missing from the in-game village of Tail's Bend, the DnDoggos set out to find the mischievous non-player character. Twists and turns in the in-game campaign will intrigue readers just as Tonka, Pickles, and Zoey are carried along on the adventure. Underhill's debut makes a seamless transition from webcomic to traditional graphic novel. The vibrant, full-page illustrations combined with thoughtfully placed panels allow for clear sequencing throughout. Readers are able to easily differentiate between the dogs as players versus their game characters thanks to clever distinctions in how their facial features are illustrated (these differences are also shown side by side in an introductory guide to the cast). When compared to the simpler lines and color palette of the game players' table scenes, the detailed, vividly colored scenes portraying the in-game adventure draw readers into the campaign in the same way human players use their imaginations to immerse themselves in RPGs. The irresistibly charming dogs guide young readers through the rules of tabletop RPGs while seamlessly demonstrating meaningful lessons about teamwork.A smart, endearing tale packed with adorable dogs and useful tips for role-playing game newcomers. (gaming tips) (Graphic fantasy. 8-12)

Reviewing Agencies: - Find Other Reviewed Titles
Starred Review for Kirkus Reviews (Wed Dec 06 00:00:00 CST 2023)
School Library Journal Starred Review (Thu Feb 01 00:00:00 CST 2024)
Kirkus Reviews (Fri Oct 04 00:00:00 CDT 2024)
Reading Level: 4.0
Interest Level: 4-7

Four adorable dogs are tail-waggingly excited to play their favorite role-playing game in DnDoggos: Get the Party Started , the middle grade graphic novel debut from online comic creator Scout Underhill. They've picked their characters and favorite dice, and are ready to set off on the adventure their game master Magnus has created for them. Pickles, a rough and tumble fighter; Tonka, a playful and fun-loving bard; and Zoey, a wise and caring cleric, are given a quest to fetch a magical dog collar from a nearby swamp. But when they triumphantly return, they soon find that the collar isn't the only thing that has gone missing from Tail's Bend. All the squeaky toys in town have disappeared and Squish, the mayor's young son, has set off on his own to find them. It's up to the Doggos to rescue Squish, track down the missing toys, and save the day!


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