Fate
Fate
Select a format:
Paperback ©2008--
To purchase this item, you must first login or register for a new account.
Random House
Annotation: High school senior Bailey Morgan must choose between the mortal world and the otherworldly Nexus, where each night, as the third Fate, she weaves the web of life.
Genre: [Humorous fiction]
 
Reviews: 5
Catalog Number: #4470539
Format: Paperback
Publisher: Random House
Copyright Date: 2008
Edition Date: 2008 Release Date: 03/10/09
Pages: 355 pages
ISBN: 0-385-73537-5
ISBN 13: 978-0-385-73537-7
Dewey: Fic
LCCN: 2007049429
Dimensions: 21 cm.
Language: English
Reviews:
ALA Booklist (Sun Mar 01 00:00:00 CST 2009)

Bailey Morgan, half mortal and half faerie, is unsettled by changes coming too quickly in her life. High-school graduation and the possibility of separation from her three best friends loom on the mortal horizon, and her night job as one of the Three Fates puts her at the nexus of a problem with the wall between the sidhe (fey) and mortal realms. Held in place by tenuous forces, the protective barrier is thinning and Bailey (with the help of her beautiful, brainy, butt-kickin' friends) must first find balance within herself in order to stabilize the wall and prevent the devious sidhe from gaining easy access to the human race. Fate follows Tattoo (2007) and is a sassy, amusing friendship tale that can definitely be enjoyed on its own. Bailey's believable angst about the future, her friends, and a new romance will resonate with female readers everywhere. Give this to fans of Meg Cabot's Avalon High, or those looking for relief from Melissa Marr or Holly Black's darker fey adventures.

Horn Book (Sat Aug 01 00:00:00 CDT 2009)

Libby is excited to be raising calves in preparation for the county fair. It starts out as both a diverting project and a way to prove herself to her family, but along the way she encounters some tough choices. A touching and humorous coming-of-age story with a unique and memorable country setting.

Kirkus Reviews

Despite her mother's nagging, high-school senior Bailey has no post-graduation plans: Picking a college isn't her biggest concern, especially when the fate of the world rests on her shoulders. For readers familiar with Bailey's first outing, Tattoo (2007), buying her awesome responsibility, which stems from her role as one of the three mythological Fates, may come easy, as the previous text fully describes the genesis of her mythological position. New readers may not find this premise as clear, especially when Bailey introduces the Nexus, a secondary world in which she spends her nights weaving society's fate in long, italicized passages. Bailey's age-appropriate voice helps to anchor her Otherworldly adventures in reality, imparting humor and bringing to life her well-defined relationship with her three best friends and her anxiety about their inevitable separation at graduation. Sticklers for mythological purity will wonder how the Irish Sidhe got mixed up with the Greek Fates, but those just looking for a quick read probably won't care all that much. A fantastical and well-woven web of mythology, teenage anxiety and friendship. (Fantasy. YA)

Publishers Weekly (Fri Oct 06 00:00:00 CDT 2023)

Barnes crosses Greek gods with faeries in her addition to the teens-with-special-powers-and-destinies genre. In this companion novel to <EMPHASIS TYPE=""ITALIC"">Tattoo, Bailey, aka the Fate of Life (“single-handedly responsible for weaving the lives of the entire world”), is back and joined once more by best friends Delia, Annabelle and Zo. With the help of mysterious pendants (Bailey’s friends have lost the powers they possessed in the first book), they must help Bailey face the Reckoning, when she must choose between her world and the Otherworld. Barnes has her mythical realms covered with the Otherworld, “also known as Faerie, Olympus, Avalon, and the Beyond,” where Bailey spends her nights while her less-mythic friends dream. Bailey’s upbeat narration adds flair to this story of girl power and friendship, though her Otherworldly trips (which are, unfortunately, italicized) cover large swaths of the book and can feel like a disruption. Readers who hang tight to the friendship arc, though, will find this story pulpy but fun. Ages 12–up. <EMPHASIS TYPE=""ITALIC"">(Mar.)

Voice of Youth Advocates

Bailey Morgan literally holds the fate of the world in her hands. Ever since she and her friends defeated Alecca, the previous Fate of Life, Bailey has been transported every night to the Nexus where she weaves the Tapestry of Life as the Third Fate. The Sidhe want Bailey to give up her place in the moral realm and return to the Otherworld permanently. As her Reckoning approaches, the Sidhe courts will do whatever it takes to make Bailey choose, including causing chaos in the mortal realm and hurting those Bailey cares about most. Bailey and her best friends must work together to save the world again, but this time Bailey alone has powers. Readers will have a better understanding of plot lines and characters if they have read the previous installment, Tattoo (Delacorte, 2007/VOYA April 2007). At times, it is difficult to like Bailey; in the moral realm, she tends to be a whiner and dependent on her three best friends. Her insecurities nevertheless will resonate with teen girls, especially those who are struggling with similar fears for the future. BaileyÆs best friends, Zo, Annabelle, and Delia, are interesting, but something is lacking in their character development. The plot moves slowly, dragged down by the shifts between the mortal realm and Otherworld and BaileyÆs ôpoor meö narration. Fans of chick-lit fantasy are likely to pick this one up, but those who have not read the first book are likely to be disappointed.ùAlissa Lauzon.

Reviewing Agencies: - Find Other Reviewed Titles
ALA Booklist (Sun Mar 01 00:00:00 CST 2009)
Horn Book (Sat Aug 01 00:00:00 CDT 2009)
Kirkus Reviews
Publishers Weekly (Fri Oct 06 00:00:00 CDT 2023)
Voice of Youth Advocates
Word Count: 83,775
Reading Level: 6.1
Interest Level: 7-12
Accelerated Reader: reading level: 6.1 / points: 13.0 / quiz: 129287 / grade: Middle Grades+
Guided Reading Level: L
Life.

Life.

Life.

Love-hate-like-break-want-need-scared-no-yes.

Miss her--want him--giggle-new-now.

Life.

Life.

Life.

The pressure of souls skating along the insides of my bones increased rapidly, until every human on the planet was as much a part of me as I was, every aspect of every person an open book for my eyes only. Their hopes and dreams, the things they wished for. The things they dreaded.

In a state of divine ecstasy, I threw my head back. This was Earth, the mortal realm. These were humans. This was life.

I was Life.

Giving in to the unbearable pressure within me, I moved my hands in a silent, expressive dance, and soul light burst from my pores. I watched, mesmerized, as the light condensed into webs before my eyes. Some were so densely woven that they appeared as solid fabric; others were thin or sparse, a tangled mess.

It was time.

Like a pianist whose fingers knew a melody better than her mind did, I gave in to the familiarity and undeniable energy of the moment, allowing my hands to carry me through the mind-boggling task. Deftly, instinctively, I crossed this path with that, melded threads together and tore others apart. The fabric was cool to the touch, but white-hot sparks leapt off my body as I wove.

Life.

Life.

Life.

"Good morning, Oakridge! I'm Craaaaazy Mike, and you're listening to K-K-K-KHITS! It's seven in the a.m., and I a-m in the mood for some lovin', some badda bing, if you know what I mean. . . ."

I rolled over in bed and slapped at my radio alarm. I really didn't want to know what Crazy Mike meant any more than I already did, and I definitely didn't want to give him the chance to elaborate. I narrowed my eyes at the clock, and the time stared unapologetically back at me.

Seven a.m. Time to get up for school.

"Just five more minutes?" I asked. Since I'd turned the alarm off, there was no beeping reply to my question, and I took that silence as permission to snuggle into my covers and close my eyes. This time, there was no weaving, no mystical plane to claim my spirit.

Peace at last.

"Bailey Marie, don't tell me you're still sleeping." My mom cruised by my bedroom door, not even bothering to stop as she made use of my middle name. It was a drive-by scolding, one of her many maternal specialties.

Mumbling under my breath about stupid Crazy Mike and my stupid alarm and my stupid middle name, I managed to get my body halfway vertical. A minute or so later, I actually made it out of bed and stumbled to the bathroom like some kind of deranged zombie in search of sweet, sweet brains. Once I'd managed to shut the door behind me and was positive that even my mom's superhearing wouldn't allow her to decipher my mumbles, I extended them to include two more subjects.

"Stupid Mom. Stupid ancient birthright."

I really wasn't a morning person.

I sought refuge from the horrors of things-that-happen-before-noon in the shower. After the water beat against my skin for a few minutes, I started to feel more human, which--given my nightly activities--was a wee bit ironic. I finished showering, and as my mood improved, little by little, I begrudgingly took back most of my "stupids." If I was being honest, I didn't really have anything against my alarm, my middle name, or what I'd just done in the Nexus between this world and the next.

Not ready to part ways with the shower but knowing I had to, I reached to turn it off. As I did, the overhead light hit my hand, casting a large, strangely fluid shadow near my feet. For a moment I stood there looking at the image, which wavered as I clenched the knob, shades of silvery purple fading to gray as I turned my hand. The stream of water pelting my face subsided, and I dropped my hand to my side and stepped out of the shower, leaving it--and the très creepy shadow--behind.

It was times like these that I regretted not dreaming anymore. Without a nighttime outlet, my subconscious and imagination had a tendency to go overboard during my waking hours; hence the funny shadows and the nagging feeling that something in the world (not to mention the shower) wasn't quite right.

I shook my head, and water flew off my sopping hair to join the steam beaded up on the mirror's surface. The condensation distorted my reflection, but I could still make out my not-brown, not-blond hair and my undeniably average body. For someone who held the fate of the world in her hands--literally--I sure wasn't much to look at. I probably should have been used to it by now, but even after two years of waking up to find that no matter what I did in other realms, I was just plain old me in this one, I still hadn't quite wrapped my mind around it.

Bailey Morgan, Third Fate. Not to sound too seventies, but that was just objectively trippy. Mythology wasn't supposed to be fact, and I wasn't supposed to be a part of it, but it was, and I was, and no matter how many days I woke up thinking the whole thing was crazy, it didn't change that it was all real.

I was the Third Fate, the Fate of Life.

Excerpted from Fate by Jennifer Lynn Barnes
All rights reserved by the original copyright owners. Excerpts are provided for display purposes only and may not be reproduced, reprinted or distributed without the written permission of the publisher.

For the past two years, Bailey Morgan has lived a double life: high school student by day, ancient mystical being by night. As the third Fate, Bailey literally controls the fate of the world, but as Plain Old Bailey, her life is falling apart. She’s got a tattoo that was supposed to be temporary (but isn’t), friendships that were supposed to last forever (but might not), and no idea what her future holds after high school graduation.

Then Bailey meets the rest of the Sidhe, an ancient race defined by their power, beauty, and a sinister habit of getting what they want at any cost. Before Bailey knows it, she’s being drawn into an otherworldly web more complicated than anything she weaves as a mortal Fate.


*Prices subject to change without notice and listed in US dollars.
Perma-Bound bindings are unconditionally guaranteed (excludes textbook rebinding).
Paperbacks are not guaranteed.
Please Note: All Digital Material Sales Final.