Jake Drake, Know-It-All
Jake Drake, Know-It-All
Select a format:
Paperback ©2001--
Perma-Bound Edition ©2007--
To purchase this item, you must first login or register for a new account.
Aladdin
Just the Series: Jake Drake Vol. 2   

Series and Publisher: Jake Drake   

Annotation: Jake is determined to win the third grade science fair not only for the grand prize, but to beat the annoying class know-it-alls, as well.
 
Reviews: 4
Catalog Number: #4667220
Format: Paperback
Special Formats: Chapter Book Chapter Book
Common Core/STEAM: Common Core Common Core
Publisher: Aladdin
Copyright Date: 2001
Edition Date: 2007 Release Date: 06/26/07
Illustrator: Pedersen, Janet,
Pages: 88 pages
ISBN: 1-416-93931-8
ISBN 13: 978-1-416-93931-3
Dewey: Fic
LCCN: 2007281188
Dimensions: 20 cm.
Language: English
Reviews:
ALA Booklist

From the ripe perspective of fourth grade, Jake recalls a third-grade science fair contest in which he competed to win a new, flashy computer and free Internet service. The contest puts Jake in direct competition with class know-it-alls Marsha and Kevin. Obsessed by the prize, Jake shrugs off friend Willie and becomes as mean and sneaky as Marsha and Kevin. When that realization strikes, Jake wants to quit, but instead he hooks up with Willie and learns, when you have a partner to work with, and it's a good partner, everything is more fun. The contest results are surprising and satisfying. Each chapter has one full-page pen-and-ink sketch to break the text, but the art adds little character. Clements portrays a common, annoying classroom situation, resolves it in an upbeat way, and inserts a little practical advice. Jake's direct informal narration will engage chapter- book readers who will relate to his predicaments.

Horn Book

Fourth-grader Jake looks back at his experiences competing in the previous year's science fair. Hoping to win a new computer, Jake invites his best friend Willie to join him in working on an experiment involving electromagnetism. Though this slice-of-life story never develops much dramatic tension, the details about competing in a science fair may appeal to kids.

School Library Journal

Gr 2-4-Fourth-grader Jake Drake looks back on his third-grade science-fair project. Sure, he learned a lot about electromagnets, but he learned even more about the pitfalls of being a know-it-all. It all started when his principal announced the school's first-ever science fair. The plot thickened when a local businessman announced that a computer would be the grand prize. A self-described computer nut, Jake refused to work with his best friend because he didn't want to share the prize. Finally, it came to him that his single-mindedness was turning him into a person he didn't like, and his project wasn't fun. Even though he and his partner took second prize, and thus no computer, Jake valued the experience. He sounds like a regular fourth grader as he describes his teachers and classmates. But he also digs deep to reveal the character-building lessons in everyday events. Full-page, black-and-white drawings show the competitive classmates as they work toward winning the great prize. A cut above the usual beginning chapter book because of its depth, this realistic plot and Jake's personality will seal the deal with transitional readers.-Pat Leach, Lincoln City Libraries, NE Copyright 2001 Cahners Business Information.

Word Count: 12,670
Reading Level: 4.1
Interest Level: 2-5
Accelerated Reader: reading level: 4.1 / points: 2.0 / quiz: 51897 / grade: Middle Grades
Reading Counts!: reading level:2.8 / points:5.0 / quiz:Q25521
Lexile: 630L
Guided Reading Level: O
Fountas & Pinnell: O
Chapter One: The Catch

I'm Jake, Jake Drake. I'm in fourth grade, and I'm ten years old. And I have to tell the truth about something: I've been crazy about computers all my life.

My first computer was an old Mac Classic with a black-and-white screen. I got to play Reader Rabbit and Magic Math. I got to draw pictures on the screen, and I played Battle Tanks. And that was before I could even read.

Then our family got a Mac with a big color monitor. And I got to play Tetris and Shanghai and Solitaire and Spectre. Then I got a joystick for Christmas when I was four, and so did my best friend, Willie. Whenever Willie came to my house we played computer games together. It's not we like played computers all the time, because my mom made a one-hour-a-day rule at my house. But Willie and I filled up that hour almost every day.

Then the computers started getting superfast, and I started messing around with Virtual Drummer, and then SimCity, and SimAnt, and PGA Golf, and about ten other games. And then the Internet arrived at my house, and all of a sudden I could make my computer do some pretty amazing stuff. It was like a magic window.

I'm telling all of this because if I don't, then the rest of this story makes me look like a real jerk. And I'm not a jerk, not most of the time. I just really like computers.

When I started kindergarten, there was a computer in our room. When the teacher saw I was good on it, I got to use it. I even got to teach other kids how to use it. Except for Kevin and Marsha. They didn't want me to tell them about computers or anything else.

Like I said before, I'm ten now, so I've had some time to figure out some stuff. And one thing I know for sure is this: There's nothing worse than a know-it-all.

Don't get me wrong. I'm pretty smart, and I like being smart. And almost all the kids I know, they're pretty smart, too.

But some kids, they have to prove they're smart. Like, all the time. And not just smart. They have to be the smartest. And that's what Marsha and Kevin are like.

Marsha McCall and Kevin Young were nice enough kids back in kindergartenas long as I didn't try to tell them anything about the computer. Because when I tried to show Kevin how to make shapes with the drawing program, he said, "I know that." But I don't think he really did. And when I tried to show Marsha how to print out a picture of a kitten, she said, "I can do that myself."

But a lot of the time Kevin and Marsha were pretty nice because kindergarten was mostly playtime.

But when we got to first grade, school changed. All of a sudden there were right answers and wrong answers. And Kevin and Marsha, they went nuts about getting the right answers.

But it was worse than that. They both wanted to get the right answerfirst.It was like they thought school was a TV game show. If you get the right answer first, you win the big prize. Anyway, they both turned into know-it-alls.

Our first-grade teacher was Miss Grimes. Every time she asked a question, Marsha would start shaking all over and waving her hand around and whispering really loud, like this: "Ooh, ooh! I know! I know! I know!"

And while Marsha was going, "Ooh, ooh," Kevin looked like his arm was going to pull his whole body right out of his chair and drag it up to the ceiling, like his arm had its own brain or something.

It was pretty awful. But Miss Grimes, she liked it when Kevin and Marsha tried to be the best at everything. She liked seeing who could get done first with a math problem. She liked letting everyone with a hundred on a spelling quiz line up first for lunch or recess. First grade felt like a big contest, and Miss Grimes smiled at the winners and frowned at the losers.

When she asked the class a question, most of the time Miss Grimes called on Marsha first. If Marsha was slow or didn't know something, then Kevin got a turn. If Kevin messed up, then she would call on someone else.

And I think I know why Miss Grimes always called on Marsha and Kevin. I think it's because she's kind of a know-it-all herself. I bet she was just like Marsha back when she was in first grade.

Second grade wasn't much better. The only good thing was that my second-grade teacher wasn't like Miss Grimes. Mrs. Brattle didn't want school to be a big contest. So she hardly ever called on the know-it-alls.

All year long, Mrs. Brattle kept saying stuff like, "Kevin and Marsha, please look around at all the other students in this class. They have good ideas, too. Just put your hands down for now."

That didn't stop Kevin and Marsha. The "ooh-oohing" and the arm waving never let up.

But last year, when I was in third grade, that's when things got out of control. And I guess it was partly my fault.

And Mrs. Snavin, my third-grade teacher? She had something to do with it. And so did the principal, Mrs. Karp.

And so did this guy named Mr. Lenny Cordo over at Wonky's Super Computer Store. He hada lotto do with it.

Because Mr. Lenny Cordo came to my school one day back when I was in third grade. And Mr. Lenny Cordo told me that he had a present for me. Something really wonderful. Something I had been wishing for.

But there was one small catch. Because there's always at least one small catch.

And this was the catch: Before Mr. Lenny Cordo could give me this wonderful thing that I wanted so much, I would have to do something.

I would have to turn myself into Jake Drake, Know-It-All.

Text copyright © 2001 by Andrew Clements


Excerpted from Jake Drake, Know-It-All by Andrew Clements
All rights reserved by the original copyright owners. Excerpts are provided for display purposes only and may not be reproduced, reprinted or distributed without the written permission of the publisher.

MEET JAKE DRAKE,
KNOW-IT-ALL

Jake Drake is excited about Despres Elementary School's first science fair. He wants to win the grand prize: a brand-new Hyper-Cross-Functional Bluntium Twelve computer system. And he really wants to beat the third-grade know-it-alls, Marsha McCall and Kevin Young.

The trouble is, to beat the know-it-alls, Jake has to become a know-it-all himself. And he may just lose more than he wins.


*Prices subject to change without notice and listed in US dollars.
Perma-Bound bindings are unconditionally guaranteed (excludes textbook rebinding).
Paperbacks are not guaranteed.
Please Note: All Digital Material Sales Final.