Quest for the Spark 1
Quest for the Spark 1
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Publisher's Hardcover ©2011--
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Just the Series: Bone: Quest for the Spark Vol. 1   

Series and Publisher: Bone: Quest for the Spark   

Annotation: Twelve-year-old Tom Elm, his raccoon friend Roderick, Percival, Abbey, and Barclay Bone, warrior-priest Randolf, and forest-woman Lorimar join in a quest to find the pieces of the Spark that can save Dreaming--and the Waking World--from a Darkness created by the Nacht.
 
Reviews: 6
Catalog Number: #5206564
Format: Publisher's Hardcover
Special Formats: Graphic Novel Graphic Novel
Copyright Date: 2011
Edition Date: 2011 Release Date: 02/01/11
Illustrator: Hamaker, Steve,
Pages: 218 pages
ISBN: 0-545-14101-X
ISBN 13: 978-0-545-14101-7
Dewey: Fic
LCCN: 2010017002
Dimensions: 24 cm.
Language: English
Reviews:
ALA Booklist (Sat Jan 01 00:00:00 CST 2011)

At long last, and after a few diversions like Tall Tales and the Bone Handbook (both 2010), we return to the Valley that was the setting for Smith's comics-landscape-changing Bone, though this adventure takes place in prose rather than panels. Young Tom Elm has a vision that the little rock he wears around his neck is a chunk of something vital to defeating the Nacht, an ancient dragon-entity that is threatening the Dreaming as well as the Waking World. This first installment in his adventure teams him up with a raccoon, a tired old Veni Yan warrior, a trio of new Bones out adventuring from Boneville, and a couple of less-evil-than-usual but still hilariously stupid Rat Creatures. If none of that makes sense to you, don't worry; there are hordes of readers out there who will clue you in. As long as fans are not expecting a repeat of the old magic and not too disappointed that there isn't nearly enough of Smith's always excellent full-color, full-page artwork helping out, it looks as if they're in for a cheery jaunt back through a beloved world.

Horn Book (Mon Aug 01 00:00:00 CDT 2011)

Color by Steve Hamaker. A Veni Yan warrior, a twelve-year-old turnip farmer, and members of the Bone family have felt a darkness creeping into the Dreaming. By graphic novel's end, they have banded together to save the Valley from consumption by a growing evil. This first volume in a new series in the Bone universe demands that readers be entirely familiar with the previous books for comprehension.

School Library Journal (Tue Mar 01 00:00:00 CST 2011)

Gr 4-8 A full-text adventure set in the world of Smith's iconic "Bone" graphic novels (Scholastic). Young Tom, a Valley turnip farmer, receives a vision that the peaceful otherworld of the Dreaming is under attack. The evil Nacht, a renegade Dragon, seeks to control the dreamland, and through it, the Waking World as well. A mysterious forest woman tells Tom that he has been chosen to lead a quest to find the scattered pieces of the Sparkthe light of creation that can drive back the dark power. When his family falls under the Nacht's corrupted sleep spell, Tom realizes that he has no choice and sets out with his best friend, a talking raccoon. Along the way, they are joined by three Bonesinventor Percival and his squabbling niece and nephew; a disillusioned Veni Yan warrior priest; and two Rat Creatures. Tom must mold this oddly assorted crew into a cohesive group if they have any chance of success. As the first of a projected trilogy, the book devotes considerable space to background exposition and character definition. Much of the action involves a series of seeming coincidences and accidents that bring the companions together, but there are chuckles and chills aplenty along the way. Smith's familiar illustrations help link this to the original series. Bone aficionados will appreciate the many references to events and characters from the saga, but enough detail is provided that newbies will feel at home. An exciting new direction for one of the best-known and best-written graphic series available.— Elaine E. Knight, Lincoln Elementary Schools, IL

Reviewing Agencies: - Find Other Reviewed Titles
ALA Booklist (Sat Jan 01 00:00:00 CST 2011)
Horn Book (Mon Aug 01 00:00:00 CDT 2011)
ILA Children's Choice Award
School Library Journal (Tue Mar 01 00:00:00 CST 2011)
Wilson's Children's Catalog
Wilson's Junior High Catalog
Word Count: 43,718
Reading Level: 5.5
Interest Level: 5-9
Accelerated Reader: reading level: 5.5 / points: 7.0 / quiz: 149898 / grade: Middle Grades
Reading Counts!: reading level:5.2 / points:10.0 / quiz:Q51753
Lexile: 790L
From Bone: Quest for the Spark Book OneThere's nothing worse than starting a day off with the gitchy feeling, Gran'ma Ben thought, throwing back the covers and pulling on her robe against the chill that filled her bedroom. It was an omen of bad things to come. She could spend the whole day just waiting for something to happen, and it always did. The gitchy feeling was never wrong.And this time, Gran'ma didn't have long to wait. She stood in front of the window in the royal castle, the damp wind tousling her white hair, and took note of the heavy sky. That was when she heard the scream, high pitched and filled with fear. Gran'ma Ben tore from her room out into the castle hallway, eyes squinting through the early morning dimness as she searched for the source of such a horrible sound. The scream came again, and she found herself growing afraid as she ran toward it, for the scream was coming from the royal bedchamber. From Queen Thorn's room.

Excerpted from Quest for the Spark by Tom Sniegoski, Jeff Smith
All rights reserved by the original copyright owners. Excerpts are provided for display purposes only and may not be reproduced, reprinted or distributed without the written permission of the publisher.

A return to the enthralling world of BONE with book one in this gripping spin-off novel trilogy, illustrated in four-color!

Twelve-year-old Tom Elm is just an ordinary turnip farmer from the Valley, but he's always felt destined for something bigger. So when he discovers everyone in his village is asleep and plagued by nightmares, he assembles a band of unlikely heroes. They must fight to preserve the Spark--a divine light born at the core of a vast, dark nothingness called the Nacht. The Nacht is trying to permeate the Waking World with nightmares of the Dreaming, and it's Tom's mission to defeat the Nacht and its most loyal follower, the Constable. If he fails, his family--and everyone--might never wake up again.


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