The Con
The Con
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Square Fish
Just the Series: Genius (Square Fish)   

Series and Publisher: Genius (Square Fish)   

Annotation: On the run from corrupt authorities, teen geniuses Tunde, Painted Wolf and Rex work under the radar to protect their families, find a missing sibling and save the world from a mastermind warlord.
 
Reviews: 3
Catalog Number: #6140749
Format: Paperback
Publisher: Square Fish
Copyright Date: 2018
Edition Date: 2018 Release Date: 08/07/18
Pages: 278 pages
ISBN: 1-250-15868-0
ISBN 13: 978-1-250-15868-0
Dewey: Fic
LCCN: 2016953574
Dimensions: 21 cm.
Language: English
Reviews:
ALA Booklist

After shutting down technology-megalomaniac Kiran's plans at the competition known as "the Game," teens Tunde, Rex, and Painted Wolf are wanted for supposed hacking crimes. Escaping to Tunde's hometown, in Nigeria, the three must thwart another madman, the General, who intends to enslave Tunde's village in pursuit of his own evil scheme. Can the friends evade Kiran, take down the General, and protect themselves in the process? Gout's sequel to Genius: The Game (2016) wastes no time getting started, so reading the first entry in this planned trilogy would be wise. The pace of the action continues in the same vein as the first book. Despite lots of computer terminology and some engineering jargon, this is a very accessible STEM-related book, and by adding the beginnings of a romance, Gout attempts to broaden the story's interest. Give this to fans of the teen-espionage subgenre and authors like James Patterson and Anthony Horowitz. Finished copies will include artwork throughout, though this was not available for review.

Horn Book (Mon Feb 06 00:00:00 CST 2023)

In this sequel to Genius: The Game, hackers Painted Wolf and Tunde Oni have busted their friend Rex Huerta out of prison--and they have the electronic weapon demanded by the warlord threatening Tunde's village. Rex's family still needs saving, but first the teens must pull off a con without anyone getting killed. Techie fans will be thrilled by the fast-paced battles with high-tech machinery in exotic locales.

School Library Journal

Gr 9 Up-n this sequel to Genius: The Game, the three geniuses make a comeback, still in pursuit of justice. Rex is 16, of Mexican heritage, and in search of his brother. He is very good at programming and hacking. Painted Wolf is also 16, of Chinese heritage, and looking for ways to rescue her father from the corruption he's been caught up in. Tunde is a Nigerian 14-year-old self-taught engineering genius who is trying to save his village from a warlord. They are creative, skilled in technology, and know how to operate in the underground world and in the virtual sphere that most adults are afraid of. They know how to block a camera, "mess with" a GPS on a bus, fix an AC system in a Chinese restaurant, and detect if a room has been bugged. These three are on the run because of their most recent high jinks. Other than the fact that they are "special," and happen to be gifted at hacking and accessing government information by utilizing stolen log-ins, they're just normal kids. This even-paced installment is innovative and will captivate teens. VERDICT Purchase where the previous book is popular.Valentine Muyumba, Terre Haute, Indiana State University

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ALA Booklist
Horn Book (Mon Feb 06 00:00:00 CST 2023)
School Library Journal
Word Count: 71,697
Reading Level: 5.0
Interest Level: 3-6
Accelerated Reader: reading level: 5.0 / points: 11.0 / quiz: 195235 / grade: Upper Grades
Lexile: 670L

Three teen geniuses from diverse backgrounds must work together to stop a vicious warlord in this fast-paced sequel to the YA novel Genius: The Game , written by Leopoldo Gout " Genius is a breakthrough novel for young adults and others who love this mind-expanding genre. Genius is exciting, provocative, fresh, innovative, and smart, smart, smart . Please don't wait until Genius is a cult classic to read it." -- James Patterson, #1 New York Times bestselling author of the Maximum Ride novels If he trusts you, you're in. You'll be playing a dangerous game, and he makes all the rules. The only way to win is to do the unexpected. Tunde: Fourteen-year-old engineering genius. Racing against time to save his Nigerian village from a ruthless warlord. Painted Wolf: Mysterious sixteen-year-old activist blogger and strategist from China. Determined to rescue her father from corrupt plans of India's youngest CEO and visionary. Rex: Sixteen-year-old Mexican-American programmer and hacker. Falsely accused of stealing billions of government secrets. The con: Trick a vicious warlord. Infiltrate a mastermind's organization. Protect their families. Save the world. Get ready to run! Praise for Genius: The Game: "Strong characters who show their bravery throughout, friendships that do not falter, and ethics that do not fail, even when characters are faced with the impossible, are a refreshing change to most teenage novels. Readers will be caught up in the brilliance of the three characters and be surprised at the many twists and turns that they must confront. A gripping must-have ." -- School Library Journal , starred review "Gout's characters are believable and immensely likable and their friendship serves as a delightful and realistic anchor amid the fast-moving chaos. Science and technology may take center stage in Gout's fictional Game, but it's the less flashy craft of writing that sells the story." -- The New York Times Book Review "A fast-moving story that presents its protagonists with intriguing moral choices" --Publishers Weekly Read the whole series! Genius: The Game Genius: The Con Genius: The Revolution


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