Awesome Dawson
Awesome Dawson
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Perma-Bound from Publisher's Hardcover ©2013--
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Little, Brown & Co.
Annotation: All his life, Dawson has been inventing things, repairing toys in unusual ways, and helping clean up his neighborhood by reusing discarded objects, but when his Vacu-Maniac malfunctions it is his friend Mooey whose brainpower saves the day.
 
Reviews: 6
Catalog Number: #70488
Format: Perma-Bound from Publisher's Hardcover
Special Formats: Graphic Novel Graphic Novel
Common Core/STEAM: STEAM STEAM Common Core Common Core
Copyright Date: 2013
Edition Date: 2013 Release Date: 03/19/13
Pages: 1 volume (unpaged)
ISBN: Publisher: 0-316-21330-6 Perma-Bound: 0-605-60828-8
ISBN 13: Publisher: 978-0-316-21330-1 Perma-Bound: 978-0-605-60828-3
Dewey: E
LCCN: 2012026496
Dimensions: 28 cm.
Language: English
Reviews:
Horn Book (Thu Aug 01 00:00:00 CDT 2013)

Young inventor/superhero Dawson finds ways to use everything again. To keep up with his chores, Dawson builds an incredible vacuum from his pile of junk. But Vacu-Maniac uncontrollably sucks up everything in sight until some major mechanical adjustments are made. Digitally colored engravings with comic-strip panels, speech bubbles, and a plethora of details to pore over illustrate the action-filled heroic story.

ALA Booklist (Mon Apr 01 00:00:00 CDT 2013)

Dawson is a repurposer extraordinaire. He collects all manner of junk and pieces together tools and toys from suburban detritus (roller skates, a bedsheet, and a crate, for instance, combine into "a fun way to get to school"). With his trusted companion, Mooey, a talking cow head with interchangeable bodies, he undertakes his biggest project to date: a giant, chore-doing robot called the Vacu-Maniac. True to his name, the robot soon goes out of control, sucking up everything in his path and growing bigger with each accumulation. By implanting Mooey in the robot's head, Dawson is able to save the day. Gall's busy, saturated spreads combine hand-scratched clay board with digital colorization, resulting in vibrant imagery that is both slick and homespun, like Dawson's own creations. Paneled composition and word-balloon dialogue lend a graphic feel, with glossary labels identifying all the bits and pieces of Dawson's creativity. Superheroes, recyclers, and inventors unite!

Kirkus Reviews

An inventive reuser builds a cleaning robot that threatens to eat his town. Awesome Dawson repurposes everything. From his earliest childhood, he has made new things from old, including, most importantly, his best friend, Mooey. Together, boy and talking cow-head (Dawson likes to switch Mooey's bodies around) save the town from the young inventor's overachieving vacuum cleaner; on the final pages, they're poised to save humanity from space invaders. The inspiration for this adventure is revealed in mostly sepia-toned endpapers showing a sea of household junk and a broken sign that reads MacGyver St. But the real appeal comes from Gall's intriguing illustrations. These digitally colored prints made from engravings on an ink-covered clay board are crowded with things--robots, toys, Mooey's ever-changing body, even furniture and airplanes--made out of discarded materials. Everything is carefully labeled. Old surfboards, plastic bottles, lobster claws and even cat food find new uses. Though his workshop is jumbled, tools (also carefully labeled) hang neatly on a pegboard. The text appears in boxes and speech bubbles, as in a graphic novel or comic strip. Even more than his monster cleaner, Dawson's final constructions--a new car for his parents, yet another body for Mooey and an alien-chasing airplane--will remind readers of the author's Dinotrux (2009). Aimed squarely at small boys, this is action, adventure and imagination with a positive message. (Picture book. 4-7)

Publishers Weekly (Fri Oct 06 00:00:00 CDT 2023)

With great horsepower comes great responsibility. So learns Dawson, a boy whose mechanical-mindedness lets Gall make full use of his skill for drafting the sort of straight-from-kids--dreams machines he showcased in Dinotrux and Revenge of the Dinotrux. With goggles, tool belt, and a massive basement workshop, Dawson is a creative genius in the vein of Dexter (from Dexter-s Laboratory, not Dexter). With the support of his sidekick/friend, the equally creepy and hilarious Mooey (a disembodied mechanical cow-s head), Dawson creates a giant robot to do his chores for him. As might be expected, the Vacu-Maniac goes out of control, which is what happens when you build robots from whatever is lying around (-The Vacu-Maniac has a brain made of cat food,- bleeps Mooey). In the town-threatening battle that follows, Mooey-s bodilessness turns out to be an asset. There-s a light message about reusing so-called junk to make, well, awesome new inventions (Gall labels every soda can, hockey stick, and grocery cart wheel that goes into Dawson-s creations), but the emphasis is on a larger-than-life sense of fun. Ages 3-6. Agent: George Nicholson, Sterling Lord Literistic. (Mar.)

School Library Journal (Tue Oct 01 00:00:00 CDT 2013)

PreS-Gr 2 Readers first see Awesome Dawson in his bedroom, which is tricked out with a variety of homemade furniture and toys, captioned with word balloons indicating the materials used for each item. Declaring that "EVERYTHING can be used again," the young inventor descends into his underground workshop to do his thing, but is interrupted by his mom reminding him of his chores. He decides to invent a robot that will do them for him. He connects a rake, broom, watering can, pool hose, and gum-ball machine to an old vacuum cleaner to create the Vacu-Maniac. Unfortunately, he used cat food for the creature's brain, and it now has an insatiable appetite. It sucks up everything in sight, growing bigger until it explodes through the ceiling and starts to attack the town. He goes after it with his rubber-band-powered airplane and with the help of his friend, a talking cow toy, manages to defeat the monster. Like all good superheroes, Awesome Dawson pledges to use his recycling talents only for the good of humankind (and to help with chores). Gall's comic-book-style art was made by engraving on ink-coated clay board and using a wireless drawing tablet and Adobe software to add the bold colors. This technique suits the action of the outrageous story. Aspiring young inventors will enjoy identifying the assorted thingamabobs strewn throughout the pages and will wonder how they can get a talking cow of their own. A rollicking read. Martha Simpson, Stratford Library Association, CT

Reviewing Agencies: - Find Other Reviewed Titles
Bulletin of the Center for Children's Books
Horn Book (Thu Aug 01 00:00:00 CDT 2013)
ALA Booklist (Mon Apr 01 00:00:00 CDT 2013)
Kirkus Reviews
Publishers Weekly (Fri Oct 06 00:00:00 CDT 2023)
School Library Journal (Tue Oct 01 00:00:00 CDT 2013)
Word Count: 730
Reading Level: 2.3
Interest Level: K-3
Accelerated Reader: reading level: 2.3 / points: 0.5 / quiz: 158238 / grade: Lower Grades
Guided Reading Level: M
Fountas & Pinnell: M

EVERYTHING CAN BE USED AGAIN! That's Dawson's motto. He collects junk that people throw away and turns it into something STUPENDOUS. But when Dawson uses his skills to create a machine to do his chores for him, he discovers he might have invented something a little too... AWESOME. Can he stop the rampaging robot before it destroys the entire town?

Chris Gall inspires kids to reuse, repurpose, and recycle in this inventive adventure about a boy superhero who turns trash into treasures--and saves the world while he's at it!


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