SPHDZ 4 Life!
SPHDZ 4 Life!
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Simon & Schuster, Inc.
Just the Series: Spaceheadz Vol. 4   

Series and Publisher: Spaceheadz   

Annotation: With a mysterious new principal and fifth-grade graduation fast approaching, will Michael K. and his friends be able to find the missing Brainwave before the chief of the Anti-Alien Agency uses it to destroy a planet?.
Genre: [Science fiction]
 
Reviews: 4
Catalog Number: #75067
Format: Perma-Bound Edition
Special Formats: Inventory Sale Inventory Sale Chapter Book Chapter Book
Copyright Date: 2013
Edition Date: 2013 Release Date: 10/01/13
Illustrator: Prigmore, Shane,
Pages: 181 pages
ISBN: Publisher: 1-416-97958-1 Perma-Bound: 0-605-72843-7
ISBN 13: Publisher: 978-1-416-97958-6 Perma-Bound: 978-0-605-72843-1
Dewey: Fic
LCCN: 2012040116
Dimensions: 20 cm.
Language: English
Reviews:
Kirkus Reviews

With the evil SPHDZ in control of the Brainwave, is there any hope left for mankind…or hamsterkind? Brooklyn fifth-grader Michael K., his human friends Venus and TJ and their alien buddies Jennifer, Bob and Major Fluffy are at a total loss. They reached their goal of recruiting 3.14 million earthlings to be SPHDZ, but the chief of the Anti-Alien Agency turned out to be an evil alien. He stole the brainwave they had collected. Now, the group, along with unlikely allies Agents Umber and Hot Magenta of the AAA, DarkWave X agents Delta, Tango and Foxtrot, and Mom K., Dad K. and Baby K., lives in fear that he will use it to bllrrp the planet Gonf and then turn off Earth. They can't figure out why the chief hasn't used it yet, and they have gone through plans A through Y to try to recover it. When the chief's plan is revealed, it's going to take the whole biosphere to cut him down to size. The madcap conclusion to Scieszka and Prigmore's delusionally frenetic and fantastically silly series will delight SPHDZ across the land, but it probably isn't a great place to start this Internet-integrated, highly illustrated quartet. Start youngsters with the first, and they will be SPHDZ (and readers) for life. Secret codes…science and math tidbits…hamster-translation websites…and the odd flying whale. ULTRA FRESH! (Humorous science fiction. 7-10)

School Library Journal (Sat Feb 01 00:00:00 CST 2014)

Gr 4-7 Michael K., along with his fellow spaceheadz, and the various organizations he has encountered over the past three books, have returned to foil the chief's plans of sending Earth into oblivion. By holding out his brainwave, Michael K. prevents the 3.14 million and one brainwave globe from powering the ultimate destruction device; the red hot ray. The chief, in a plot to get Michael K's coveted brain wave, sends diversions all over the globe, leaving Michael and friends to finish fifth grade alone. When the new principal starts assigning television, texting, and videogames as homework, Michael gets suspicious. The quirky plot, zippy dialogue, zany art, and abundant action will keep easily distracted readers moving at full pace. Individual pages with complimentary science are interspersed through the book for interesting, but not overwhelming, interludes. The extensive catalog of characters and winding storyline make this a tough read without prior Spaceheadz knowledge, but will make an excellent addition where the previous installments are popular. The related website is a fun supplement to the story. Devin Burritt, Wells Public Library, ME

ALA Booklist (Mon Jul 01 00:00:00 CDT 2013)

Michael K. and his alien, human, and hamster friends return in this madcap final Spaceheadz installment. The dastardly Chief has captured the red-hot ray and is intent on turning off Earth. The agents are all over the world in search of the Chief, but are they on the right track? Meanwhile, back at P.S. 858, a mysterious new principal has given the fifth-grade class an awesome assignment involving near-constant consumption of TV, video games, and candy, but is it really that awesome? It's up to Michael K. and the Spaceheadz, as well as a few other worldwide networks, to thwart the Chief's plan, destroy the red-hot ray, save the planet, and graduate from fifth grade. Scieszka's winning combo of world-saving action and slapstick humor along with Prigmore's illustrations, particularly of the taco-disguised Agent Umber, add to the laugh-a-minute fun. Series fans will be pleased by the satisfying ending and the inevitable website tie-ins. New readers should start from the beginning of the series, but a forthcoming box set of the complete run will make that especially easy.

Horn Book (Tue Apr 01 00:00:00 CDT 2014)

The evil chief of the Anti-Alien Agency's plot to destroy Earth is thwarted by fifth grader Michael K.'s unique ability to withstand the brainwashing effects of commercials. The humor and frenetic energy continue in Scieszka's wacky series; this title will only make sense to readers of the previous three books who know (and love) the cast of characters.

Reviewing Agencies: - Find Other Reviewed Titles
Kirkus Reviews
School Library Journal (Sat Feb 01 00:00:00 CST 2014)
ALA Booklist (Mon Jul 01 00:00:00 CDT 2013)
Horn Book (Tue Apr 01 00:00:00 CDT 2014)
Word Count: 16,709
Reading Level: 4.5
Interest Level: 2-5
Accelerated Reader: reading level: 4.5 / points: 2.0 / quiz: 162457 / grade: Middle Grades
Reading Counts!: reading level:4.2 / points:8.0 / quiz:Q60894
Lexile: 680L
SPHDZ 4 Life!


Spring bloomed beautiful in Brooklyn.

Flowers unfolded.

Bees buzzed.

A flock of pigeons circled high in the bright blue sky.

But none of that mattered.

Because

1. the chief of the AAA had turned out to be a bad Spaceheadz in disguise!

2. the chief had stolen the Spaceheadz Brainwave!

3. the chief was going to bllrrp the planet Gonf!

4. the chief was sure to turn off Earth!

And now the only group that could stop him was down to its last plan.

Michael K./his friends Venus and TJ/Spaceheadz Bob, Jennifer, and Major Fluffy/DarkWave X agents Delta, Echo, and Foxtrot/Mom K., Dad K., and Baby K./AAA agents Hot Magenta and Umber sat around the table inside Spaceheadz HQ.

The flickering light of the Spaceheadz TVs lit their very serious faces.



“We’ve tried everything,” said DarkWave X agent Delta.

“We are beat,” said Dad K.

“So not LEMON FRESH,” said Bob.

“Eeeek eeee eeee,” said Major Fluffy.

“Gooo goo gah,” agreed Baby K.

Michael K. stood up at the head of the table. “We have to take back our Brainwave and save the world. We are not beat yet.”

Everyone around the table grumbled.

“We have ALL NATURAL failed our SPHDZ assignment,” said Jennifer.

“We are FAT FREE SPHDZ disgrace,” said Bob.

The Spaceheadz HQ TV screens flashed a checkerboard of commercials showing steaming tacos, value-menu cheeseburgers, extra-cheesy cheese puffs, hot chunky salsa, and red-hot potato chips.

“We’ve tried everything,” said TJ. “What else can we do?”

“Week eeek eee eeek eee,” Major Fluffy suggested. “Squee eeek eek eeee eek eek eee eee.”

Excerpted from SPHDZ 4 Life! by Jon Scieszka
All rights reserved by the original copyright owners. Excerpts are provided for display purposes only and may not be reproduced, reprinted or distributed without the written permission of the publisher.

Don’t miss the stunning, riveting, hilarious, and 100% fresh conclusion to the interactive Spaceheadz saga!

The SPHDZ accomplished their goal of recruiting 3.14 million and one SPHDZ. But the brainwave has been stolen by the chief of the Anti Alien Agency, and it’s up to Michael K., the SPHDZ, and their allies to get it back.

With three potential Chief sightings, the team is spread around the world, leaving Michael K., Venus, TJ, and the SPHDZ to hold down the fort and finish fifth grade. But with a mysterious new principal and graduation fast approaching, will they be able to find the missing brainwave before the Chief uses it to destroy a planet?


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