The Vengekeep Prophecies
The Vengekeep Prophecies
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HarperCollins
Just the Series: The Vengekeep Prophecies Vol. 1   

Series and Publisher: The Vengekeep Prophecies   

Annotation: A magical tapestry prophesies doom for the town of Vengekeep, and to everyone's surprise twelve-year-old Jaxter Grimjinx and his family of con artists appear to be the town's saviors.
Genre: [Fantasy fiction]
 
Reviews: 6
Catalog Number: #78725
Format: Perma-Bound Edition
Special Formats: Inventory Sale Inventory Sale
Common Core/STEAM: Common Core Common Core
Publisher: HarperCollins
Copyright Date: 2012
Edition Date: 2013 Release Date: 10/22/13
Illustrator: Helquist, Brett,
Pages: 390 pages
ISBN: Publisher: 0-06-204929-1 Perma-Bound: 0-605-80180-0
ISBN 13: Publisher: 978-0-06-204929-2 Perma-Bound: 978-0-605-80180-6
Dewey: Fic
LCCN: 2012025282
Dimensions: 20 cm.
Language: English
Reviews:
School Library Journal

Gr 4-8 Jaxter Grimjinx was born into a family of thieves, but he's so clumsy that his first big robbery lands his whole family in jail. The Grimjinxes are released when a prophecy woven into a tapestry predicts that they will save the city of Vengekeep from a variety of disasters. The tapestry is revealed to have been planted by Jaxter's parents, but soon all of the predicted disasters start happening. The family discovers that the false tapestry was inadvertently woven out of fateskin, a magical substance that will make all of the false predictions come true and is almost impossible to destroy. Jaxter's interest in herbal remedies to counter magic might hold an answer for how to destroy the fateskin, so he and his friend Callie set off on a quest to find the exotic and magical ingredients and save Vengekeep, meeting both allies and enemies as they race against time to save their city. Farrey creates a world filled with interesting characters and a detailed background culture, including sayings and words in the ancient par-Goblin language now used by thieves, including the Grimjinxes. Jaxter's parents, grandmother, and sister are fully realized and entertaining characters who have many illegal talents. The nonstop action and danger will draw in fantasy and adventure fans and may appeal to reluctant readers as well. While this is the first volume in a trilogy, all immediate action is nicely resolved, making it a satisfying and fun read. Beth L. Meister, Milwaukee Jewish Day School, WI

ALA Booklist

In a nice twist on Harry Potterlike fantasies of wizards in school, Farrey launches a rollicking saga of life among the Grimjinx, a clan of petty thieves, fortune-tellers, and the ultimate saviors of their Middle Ages esque world. Twelve-year-old Jaxter recounts this first wild adventure, which begins when he, a clumsy thief but a talented potion maker, must leave the village to find a way to save it. Brief chapters, illustrated with spirited pencil drawings and epigraphs quoting "par-Goblin" sources, take readers on a humorous ride during which Jaxter avoids doom multiple times and makes good friends, including a girl named Callie. The language, which has an Irish flavor, is highly accessible, and Jaxter's own self-deprecations are balanced with his very keen ability to outthink most of his opponents. Jaxter is as heroic as the early Harry, but he has a loving family, which makes a big difference in his ability to trust his own instincts as he works for the community's greater good. Readers will hope for a continuation of the story.

Horn Book

The least talented thief in his entire clan, Jaxter Grimjinx's skill creating nonmagical antidotes to magic spells leads him on a quest for a remedy when a prophetic tapestry shows a bleak future for the town of Vengekeep--and predicts that its survival relies on the formerly despised Grimjinx clan. Witty dialogue, unlikely heroics, and novel adversities buoy this inventive adventure.

Kirkus Reviews

There couldn't be a more likable family of thieves. The tightknit, affable and affectionate Grimjinx clan is trouble in Vengekeep. They steal (not from anyone poor or weak) and nimbly avoid prosecution. Ma's a master forger, Da an expert thief. Little sister Aubrin (terrific nickname: Jinxface) is an ace pickpocket. But 12-year-old Jaxter, the narrator, is clumsy. Lock-picking evades him. "Every year it became clearer: I really wasn't a very good thief." Jaxter excels at "beating magic with nonmagical means," though: His carefully mixed plant/herb pastes dissolve magical protections on locks and loot. When a tapestry meant to predict Vengekeep's future reveals, astonishingly, that the Grimjinxes are "saviors," readers will giggle as the con emerges. And then the con becomes deadly. The (faked) tapestry's fabric is "fateskein," which means its ominous images will come true. Woe is Ma, who unknowingly used fateskein in the weaving; woe is Vengekeep, now truly destined for lethal plagues. Can Jaxter traverse enough land beyond his familiar town-state to gather the plants and spiderbat milk that might dissolve the fateskein? He's no crackerjack thief, but he has heart and unflagging humor. This funny and serious series opener features action, twists and pleasingly original vocabulary, such as the swear "zoc" (as in "Zoc that") and the expression "bangers," which means, roughly, "awesome." Immediate danger is averted, intriguing questions hover for next time, and Jaxter's headed down a fresh path. Bangers! (Fantasy. 8-12)

Word Count: 68,359
Reading Level: 5.5
Interest Level: 3-6
Accelerated Reader: reading level: 5.5 / points: 11.0 / quiz: 154847 / grade: Middle Grades
Reading Counts!: reading level:4.7 / points:17.0 / quiz:Q59395
Lexile: 780L

Forget what you know about prophecies—this epic middle-grade fantasy about a clumsy boy born into a family of thieves is fresh, fun, and anything but predictable! The first in an unforgettable trilogy, this Kirkus Reviews Best Children's Book of the Year takes everything you thought you knew about fantasy and spins it into pure magic.

Jaxter Grimjinx is a born thief. At least, he's supposed to be. For generations, the Grimjinx clan has produced the swiftest, cleverest thieves in Vengekeep. The problem is, Jaxter is clumsy. So clumsy that in his first solo heist, he sets the Castellan's house on fire and lands his family in prison. Even Jaxter's talent for breaking magical locks can't get them out of this bind.

Then a suspiciously convenient prophecy emerges, naming the Grimjinx clan as the soon-to-be heroes of Vengekeep. It's good enough to get his family out of jail, but when the doomsday prophecy starts to come true, Jaxter is pretty sure a life behind bars would be a better fate. Now, with the help of his new friend, Callie, Jaxter will have to face down flaming monsters, a bazaar of thieves, and a renegade sorcerer to become the hero he was truly born to be.

Full of twists and turns, friendship and adventure, The Vengekeep Prophecies is a "rich fantasy that hits the ground running and never lets up" (Publishers Weekly, starred review).


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