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Union Square & Co. (Sterling)
Annotation: Street kid Scott jumps at the chance to be a Virtual Kombat gamer. If he can battle his way up the ranks, the ultimate prize will be his. But then his friend Kate goes missing in the battle arena, and Scott's dream turns into a nightmare . . . Union Square & Co.'s EVERYONE CAN BE A READER books are expertly written, thoughtfully designed with dyslexia-friendly fonts and paper tones, and carefully formatted to meet readers where they are with engaging stories that encourage reading success across a wide range of age and interest levels.
 
Reviews: 1
Catalog Number: #843922
Format: Paperback
Special Formats: High Low High Low
Copyright Date: 2024
Edition Date: 2024 Release Date: 04/02/24
Illustrator: Frang, Anders,
Pages: 120 pages
ISBN: 1-454-95475-2
ISBN 13: 978-1-454-95475-0
Dewey: Fic
LCCN: 2023942882
Dimensions: 20 cm.
Language: English
Reviews:
Kirkus Reviews

A young gamer desperately seeks a back door when the virtual combat game in which he's trapped turns all too real.Set in a dystopian future in which a virus has killed off most grown-ups, this U.K. import sends homeless narrator Scott from the gang-ridden mean streets to a training academy disarmingly dubbed the "City Orphans' Home." There, after sharpening his "kombatant" skills while taking part in the addictive Virtual Kombat game, he suddenly finds himself locked into an advanced level where adversaries multiply exponentially and wounds may still be virtual but pain and even death are real. Can he find an escape route before the Grand Arena's huge swinging blades and vicious attackers reduce his life bar reading to 0%? Facing foes with names like Ginger Ninja and Destroy in a series of savage beatdowns but befriended by capable, sword-wielding Kat-Ana ("kinda cute, but no Lara Croft"), Scott does find a way out. The book ends on a cliffhanger, though, with a teaser that will have readers reaching for the simultaneously publishing sequel. Featuring Frang's geometric spot-art images of fists and swords, the episode races along in short, easily digestible sentences arranged in well-separated lines and paragraphs. Aside from one minor character who's referred to as Black, the cast reads as white.Violent, messy, uncomplicated action. (Science fiction. 11-13)

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Kirkus Reviews
Reading Level: 3.0
Interest Level: 4-7
Lexile: 590L

The first book in the gripping, dystopian sci-fi series Everyone Can Be a Reader (Virtual Kombat), expertly designed to engage reluctant readers and provide an accessible reading experience for all. Street kid Scott jumps at the chance to be a Virtual Kombat gamer. If he can battle his way up the ranks, the ultimate prize will be his. But then his friend Kate goes missing in the battle arena, and Scott's dream turns into a nightmare . . . Perfect for anyone seeking futuristic middle grade books about video games and virtual reality, the Everyone Can Be a Reader (Virtual Kombat) hi-lo book series presents accessible techno-thriller tales in an easy-to-read style. Union Square & Co.'s EVERYONE CAN BE A READER books are expertly written, thoughtfully designed with dyslexia-friendly fonts and paper tones, and carefully formatted to meet readers where they are with engaging stories that encourage reading success across a wide range of age and interest levels.


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