Virus
Virus
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Paperback ©2024--
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Union Square & Co. (Sterling)
Annotation: The second book in the gripping, dystopian sci-fi series Everyone Can Be a Reader (Virtual Kombat), expertly designed to... more
 
Reviews: 1
Catalog Number: #843960
Format: Paperback
Special Formats: High Low High Low
Copyright Date: 2024
Edition Date: 2024 Release Date: 04/02/24
Illustrator: Frang, Anders,
Pages: 121 pages
ISBN: 1-454-95476-0
ISBN 13: 978-1-454-95476-7
Dewey: Fic
LCCN: 2023946394
Dimensions: 20 cm.
Language: English
Reviews:
Kirkus Reviews

A team of gamers undertake a desperate mission to shut down an immersive video game before it kills any more contestants.Having earned the "Elite Gamer" status in Gamer (2024) and then escaped from the literally deadly world of Virtual Kombat, Scott is well qualified to hook up with the VK Rebellion and lead a squad of hackers back into the virtual arena to plant a destructive virus. The running battle takes the team through various traps, ambushes, and violent displays of martial artistry with old foes and new in scenarios ranging from a "Wild West" setting to a generic "Shinto shrine" before climaxing in a face-off against the game's evil owner on the "Last Level." Featuring geometric spot-art images of attack drones and bladed weapons, this all-action U.K. import is written in staccato prose, presented in short, spaced-out sentences and paragraphs. The cast consists of stock types; the villain and his rebellion-leading, wheelchair-using twin brother are the only grown-ups in sight. Like the opener, this episode ends with a twist that will have readers curious about picking up the next volume. Physical descriptions are minimal; characters are cued white.An uncomplicated beat down, violent if not particularly suspenseful. (Science fiction. 11-13)

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Kirkus Reviews
Reading Level: 4.0
Interest Level: 4-7
Lexile: 640L

The second book in the gripping, dystopian sci-fi series Everyone Can Be a Reader (Virtual Kombat), expertly designed to engage reluctant readers and provide an accessible reading experience for all. Scott nearly died playing Virtual Kombat--the virtual-reality fighting game that risks the lives of street kids for profit. Now Scott's being hunted by Wasp drones! While on the run, he meets a gang of techno-hackers who share his wish to destroy VK. They've developed a virus that could do the job, but to implant it, Scott has to reenter the arena and risk being trapped inside the game forever . . . Perfect for anyone seeking futuristic middle grade books about video games and virtual reality, the Everyone Can Be a Reader (Virtual Kombat) hi-lo book series presents accessible techno-thriller tales in an easy-to-read style. Union Square & Co.'s EVERYONE CAN BE A READER books utilize dyslexia reading tools like specialized fonts and paper tones, and are carefully formatted to meet readers where they are with engaging stories that encourage reading success across a wide range of age and interest levels.


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