Micronations: Invent Your Own Country and CultureWith 25 Projects
Micronations: Invent Your Own Country and CultureWith 25 Projects
Select a format:
Publisher's Hardcover ©2014--
To purchase this item, you must first login or register for a new account.
Nomad
Just the Series: Build It Yourself   

Series and Publisher: Build It Yourself   

Annotation: Takes readers through the process of creating imaginary realms with their own laws, history, culture, and currency, explaining how to create authentic-looking artifacts while inventing unique languages, food, holidays, and clothing.
Genre: [Social sciences]
 
Reviews: 0
Catalog Number: #91583
Format: Publisher's Hardcover
Publisher: Nomad
Copyright Date: 2014
Edition Date: 2014 Release Date: 05/13/14
Illustrator: Thompson, Chad,
Pages: 124 pages
ISBN: 1-619-30218-7
ISBN 13: 978-1-619-30218-1
Dewey: 306.2
LCCN: 2014469699
Dimensions: 27 cm.
Language: English
Bibliography Index/Note: Includes bibliographical references (page 122) and index.
Reading Level: 4.0
Interest Level: 4-7
Lexile: 1020L

For anyone who's ever dreamed of ruling over their own empire, here's your chance! Micronations are imaginary countries that have a lot of the same things as real ones: laws, customs, history, and their own flags, coins, and postage stamps. Micronations: Invent Your Own Country and Culture takes readers step-by-step to create their own unique realm, using examples from real nations, micronations, and fictional lands. What makes a country a country? What symbols and systems define a country and help it function? Learn about geography and government, technology and the environment, art and culture, and the literary device of "world-building" used in works like The Hobbit and Harry Potter. Kids get to invent their own language, music, games, clothing, food, and holidays to fit their micronation's tradition. Whether they create a land of time travel where every city exists in a different epoch or an underwater monarchy whose chief export is fish, Micronations: Invent Your Own Country and Culture will engage kids' imagination and teach make-believe rulers how the real world works. This title meets Common Core State Standards for literacy in language arts, history and social studies; Guided Reading Levels and Lexile measurements indicate grade level and text complexity.


*Prices subject to change without notice and listed in US dollars.
Perma-Bound bindings are unconditionally guaranteed (excludes textbook rebinding).
Paperbacks are not guaranteed.
Please Note: All Digital Material Sales Final.