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In this opening volume of the Mapmakers trilogy, 13-year-old Sophia Tims travels into mysterious and uncharted lands in search of her kidnapped uncle and must save the world while she's at it. In the Great Disruption of 1799, the world came apart. Continents were unfastened from time and flung into different Ages. Europe plunged into a remote century, the Spanish Empire fragmented, and the United States became an uneasy mix of adjoining Ages: the Baldlands in the West, Prehistoric Snows to the north, New Patagonia to the south—and Sophia's Boston is now in New Occident. Sophia's parents are missing in a different Age, and politicians are about to close New Occident's borders, forever trapping them on the outside. When Sophia's uncle, master cartologer Shadrack Elli, is kidnapped, her search for him sets her on an adventure with the fate of the whole world at stake. Grove's intelligent and challenging debut is brilliant in concept, breathtaking in scale and stellar in its worldbuilding; this is a world never before seen in fiction. Sophia is a likable heroine, a girl with no sense of time who must use her wits and her uncle's maps to save the world before time runs out. Wholly original and marvelous beyond compare. (Fantasy. 10 & up)
ALA BooklistIn the late eighteenth century, a great temporal disruption plunged the world into chaos me continents remained in the present, while others were thrust into the distant past, a far future, or an ever-shifting mélange of ages. A century after the disruption, Sophie, who lives with her famed mapmaker uncle Shadrack, arrives home one day to find their house ransacked, her uncle kidnapped, and their secret map room using mystical maps containing memories ptied of all of its treasures. Was Shadrack secretly hiding the key to a map capable of healing the rift in time? Together with her new friend Theo, Sophie embarks on an adventure to distant lands to find her uncle. Encountering pirates, hidden cities, undiscovered ages, and legendary creatures along the way, brave Sophie uses her ample smarts and powers of observation to unlock deep secrets. Though the plot occasionally seems overstuffed, debut author Grove wraps the complex central premise of this series opener in lavish detail and brisk plot turns to sweep readers along through her fascinating, fully realized fantasy world.
Horn BookIn a world fractured into disparate eras during the Great Disruption, Sophia Tims is entrusted with the Tracing Glass (containing a memory thought to be the cause of the Disruption) when her uncle, the cartographer Shadrack Elli, is kidnapped. An intricate fantasy with a Gilded-Age feel, this solidly constructed quest features maps of all kinds and unusual steampunk-flavored elements.
Kirkus Reviews (Fri Oct 04 00:00:00 CDT 2024)In this opening volume of the Mapmakers trilogy, 13-year-old Sophia Tims travels into mysterious and uncharted lands in search of her kidnapped uncle and must save the world while she's at it. In the Great Disruption of 1799, the world came apart. Continents were unfastened from time and flung into different Ages. Europe plunged into a remote century, the Spanish Empire fragmented, and the United States became an uneasy mix of adjoining Ages: the Baldlands in the West, Prehistoric Snows to the north, New Patagonia to the south—and Sophia's Boston is now in New Occident. Sophia's parents are missing in a different Age, and politicians are about to close New Occident's borders, forever trapping them on the outside. When Sophia's uncle, master cartologer Shadrack Elli, is kidnapped, her search for him sets her on an adventure with the fate of the whole world at stake. Grove's intelligent and challenging debut is brilliant in concept, breathtaking in scale and stellar in its worldbuilding; this is a world never before seen in fiction. Sophia is a likable heroine, a girl with no sense of time who must use her wits and her uncle's maps to save the world before time runs out. Wholly original and marvelous beyond compare. (Fantasy. 10 & up)
Publishers Weekly (Fri Oct 06 00:00:00 CDT 2023)In the alternate Earth of Grove-s thrilling, time-bending debut, first in the Mapmakers series, the world was sliced up, seemingly at random, by the Great Disruption of 1799 and reassembled with numerous present, prehistoric, and future -Ages- all connected. In New Occident, roughly the eastern third of the former United States, it-s now 1891, but to the north exists the Prehistoric Snows, and northern Africa is ruled by the ancient Pharaohs. Thirteen-year-old Sophia Tims is pulled into a web of intrigue when Shadrack, her famous -cartologer- uncle (half mapmaker and half magician), is kidnapped by religious zealots looking for the legendary -
Gr 6 Up-In the Great Disruption of 1799, time itself broke apart and fragmented, stranding countries and continents in different time periods, some of them thousands of years apart. Thirteen-year-old Sophia lives with her Uncle Shadrack in New Occident Boston, discovering the magic and science of maps. When her uncle is kidnapped by those seeking a powerful artifact, Sophia must journey through a dangerous, shattered landscape to seek out help and answers. An ambitious fantasy debut plunges readers headlong into a complex world built around the very nature of time. A fluid mixture of magic and science combine with the dramatic setting to bring freshness to a familiar plot arc. It will appeal to those who enjoy dedicated world-building and new worlds to explore, but it does suffer from some excess padding that may discourage reluctant readers. The complexity of the setting, plus instances of torture and character trauma make this a story to recommend to mature tween and teen audiences. For a first novel, this is particularly engaging, but not without room for improvement. This title is comparable to Philip Pullman's "His Dark Materials" trilogy (Knopf), and those who enjoy the works of Brandon Sanderson, particularly The Rithmatist (Tor Teen, 2013) are sure to snap this one up. Map-making has never been so fascinating. Stephanie Whelan, New York Public Library
Voice of Youth AdvocatesIn 1799, the Great Disruption threw different parts of the world into different eras, some apparently from alternate universes with bizarre creatures and people with metal bones. In 1891 Boston, now a part of New Occident, Shadrack Elli is a famous cartologer. He charts the new face of the world age by age and creates maps that impart memories. In his care is his thirteen-year-old niece, Sophia, whose explorer parents vanished many years ago. When Shadrack is kidnapped for his cartological expertise, Sophia and her Baldlands friend, Theo, embark on the adventure of their lives to try to rescue him. Along the way they meet surprising friends and foes and learn about how the Great Disruption has affectedand continues to affectthe world. An epilogue promises a second volume.Grove has created a world at once fascinating and confusing. The Great Disruption and its aftermath are not clearly explained, so readers may have trouble figuring out the rules of this world; while the author has immensely creative ideas, maybe a few too many come into play here. However, Grove's descriptions are evocative and alluring, her creations unique, and her characters sympathetic and layered. Readers who stick through the confusion of the first part of the book will be rewarded with an intriguing adventure in a startling new world, with characters full of secrets revealed one layer at a time. Fans will eagerly await new adventures for Sophia and Theo in the Disrupted world.Rebecca Moore.The Glass Sentence is a great book.áIt combines fantasy, mystery, and a little horror in such a way as to make readers want to read the whole book in one sitting. It is so wonderfully detailed, readers can get a picture in their heads without all the wording being tooáincomprehensible. If readers want a book filled with adventure, The Glass Sentence is a good choice. 4Q, 5P.Anna Lindberg, Teen Reviewer.
Starred Review for Kirkus Reviews (Thu Apr 28 00:00:00 CDT 2022)
ALA Booklist
Bulletin of the Center for Children's Books
Horn Book
Kirkus Reviews (Fri Oct 04 00:00:00 CDT 2024)
Publishers Weekly (Fri Oct 06 00:00:00 CDT 2023)
School Library Journal
Voice of Youth Advocates
Wilson's Children's Catalog
Wilson's Junior High Catalog
Sophia stared numbly at the pins that lay scattered around her on the chairs and carpet, a single thought running through her mind: Where is he? Where is Shadrack? Where is he?
Excerpted from The Glass Sentence by S. E. Grove
All rights reserved by the original copyright owners. Excerpts are provided for display purposes only and may not be reproduced, reprinted or distributed without the written permission of the publisher.
For fans of The Golden Compass, this New York Times bestseller will take you on a fantastic journey across worlds and time.
Boston, 1891. Sophia Tims comes from a family of explorers and cartologers who, for generations, have been traveling and mapping the New World—a world changed by the Great Disruption of 1799, when all the continents were flung into different time periods. Eight years ago, Sophia's parents left her with her uncle Shadrack, the foremost cartologer in Boston, and went on an urgent mission. They never returned.
Then Shadrack is kidnapped. Sophia must search for him with the help of Theo, a refugee from the West. Together they travel over rough terrain and uncharted ocean, encounter pirates and traders, and rely on a combination of Shadrack’s maps, common sense, and Sophia's unusual powers of observation. Little do they know that their lives are in as much danger as Shadrack's.
A New York Times Bestseller!
“I am in no doubt about the energy of S.E. Grove as a full-fledged, pathfinding fantasist. I look forward to the next installment to place upon the pile. Intensely.”—Gregory Maguire, The New York Times Book Review
* “Wholly original and marvelous beyond compare.”—Kirkus Reviews, starred review